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@berath link doesn?t work
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Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
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Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).
Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
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Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
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Any appetite for a TF2 revival?
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Awesome
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Yes this thing is still on
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Hello! Is this thing still on?
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It's officially 'not secure' according to Chrome now
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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The shoutbox has actually had shouts in it recently? Impossible.
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this site needs a shout in 2018
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Also - hai!
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Just in case no-one saw it - I posted about i61 over on the wdg-reddit!
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so quiet
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Thanks for offering but platformers = frustration for me. All that jumping about and getting impaled
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I knew you were behind them!
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What the fucking hell is all this shit?
You'll be blaming me for shit Tf2 updates next!
Berath
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Wales voted Leave
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June 25, 2016, 05:30:56 PM
Well he *is* called Leftism
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I'm going to completely unjustifiably hold Lefty to blame for the Brexit.
That is all.
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Woop woop i58 ticket bought!
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June 02, 2016, 12:01:09 AM
https://www.gog.com/news/introducing_gog_connect
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May 13, 2016, 06:08:28 PM
I want that game
Karthus
May 07, 2016, 10:20:36 PM
its not optimized well just like the ps4 version
Brahms
May 07, 2016, 09:01:50 PM
why does everyone's gone rapture run like doggegg on my pc
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Just to really bang it home. WDG sub-reddit here:
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Just send you one.
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If there are any still going, I'll have one
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April 02, 2016, 11:47:32 AM
i have beta passes if anyone wants them as well
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If anybody wants a tf2 competetive beta pass, i have a spare.
Berath
March 18, 2016, 12:18:46 PM
It's too expensive
DeadlyAvenger
March 15, 2016, 03:24:04 PM
Will you all go buy The Division now so I have someone to play with?
Karthus
March 11, 2016, 08:32:56 PM
FIREWATCH
Brahms
March 11, 2016, 07:56:09 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 11, 2016, 07:56:08 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 02, 2016, 06:02:38 PM
some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
Torgue
March 02, 2016, 12:06:23 PM
Easy with the spoilers, guys! I'm still on the blunderbuss part.
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March 01, 2016, 09:17:32 PM
Can't believe Henry managed to use his NAVY Seal experience to defuse the bomb that was strapped to the bear in the end
Brahms
March 01, 2016, 03:38:29 PM
I just unlocked the rifle scope in firewatch, makes it much easier to pick off bears before they get into melee range
Karthus
March 01, 2016, 12:34:14 PM
FIREWATCH
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March 01, 2016, 12:13:37 PM
I can't believe GAMERS don't like the witness. It's the MOST GAMER game EVER.
Karthus
February 29, 2016, 12:08:32 PM
Its overrated. Now FIREWATCH on the other side...
Brahms
February 29, 2016, 11:21:43 AM
I got the basic ending in the witness and it was B A D
Brahms
February 22, 2016, 10:58:37 AM
I have no understanding of the environmental puzzles
Brahms
February 22, 2016, 10:58:25 AM
Every so often someone says something about "environmental puzzles" in the witness and I skip it because of spoilers
Brahms
February 15, 2016, 01:02:48 AM
press x to exercise 5th freedom
Karthus
February 14, 2016, 11:53:36 AM
My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
Brahms
February 14, 2016, 02:02:52 AM
i want the super stealth suit.
I go lethal on grim missions
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Brahms
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I'm Johannes Brahms and I died in 1897
Re: Minecraft server discussion
«
Reply #555 on:
September 14, 2012, 01:24:10 PM »
I know what you mean abda, there was a purity and a mystery to mc back in those days and some stuff has messed with it, but I think if we could go at it with new eyes now it'd still have a lot of that. maybe not enchanting but stuff like the actual mines and strongholds and villages to find like that would have been pretty amazing. Not to mention the map generator with huge biomes is just better. Stuff like pistons feels like it should have always been there.
I do think he caved to pressure a bit putting in the ender dragon and unfortunately he half arsed it. MC will never be a game with good combat unless he adds blocking or dodging and I doubt those are coming. In My Opinion the game shouldn't be trying to extend in those respects [fights and missions] but should be focused on making the world more interesting. Make cats walk around my base and sit on my bed, or have some sort of dynamic assaults on villages (heard this is coming) have some weird findable artefacts with weird effects that aren't immediately obvious, or weird scary creatures that lurk down near bedrock, things like that. Trying to add on a layer of tactics and structure on mc doesn't fit what I want out of it.
I know this post is just annoying wishlisting but eh, I felt like doing some annoying wishlisting.
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Re: Minecraft server discussion
«
Reply #556 on:
September 14, 2012, 01:32:46 PM »
blocking has been in the game forever, theres just little reason to do it. Saves you some armour durability but armour is just disposable now.
Seiges are in the game they just don't work super great atm. Zombies infect villagers and can rapidly destroy a village and iron golems don't spawn without high numbers. The iron golem spawn I think also causes a massive seige but its usually right inside the town because of lighting and defences and as a result very annoying and not fun.
There are weird and very powerful new things that you get from long winded mob killing, item experimenting, and then boss fighting, then crafting stuff. The main thing to that is don't look on the wiki, but its minecraft so you look on the wiki.
«
Last Edit: September 14, 2012, 01:36:21 PM by discordance
»
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Brahms
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Re: Minecraft server discussion
«
Reply #557 on:
September 14, 2012, 01:42:17 PM »
Are you saying all those things are in the game, but they suck?
Wasn't aware of weird items. Do you just mean enchanted stuff?
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Re: Minecraft server discussion
«
Reply #558 on:
September 14, 2012, 01:49:08 PM »
No the beacon block provides an aoe buff, but the means of acquiring one is long winded exploration, experimentation and a little fighting. Theres an in-game clue towards starting it but I feel like its still a bit difficult to happen across it without knowing theres stuff like that or roughly where to start. It doesn't suck in itself but the pointers to get you started on it are difficult.
Seiges are still new and a wip and hopefully become less stupid before too long.
Blocking has been in for ages and just sucks. I imagine the combat system will get another revamp one day but thats not going to happen soon.
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Brahms
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Re: Minecraft server discussion
«
Reply #559 on:
September 14, 2012, 01:51:40 PM »
I guess if beacon AOE stuff and Sieges were both implemented well it could be cool and quite organic.. finda town, try 2 defend it, keep getting beaten, fall back, set out 2 find beacon etc etc.
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Re: Minecraft server discussion
«
Reply #560 on:
September 14, 2012, 02:00:50 PM »
You can also jump to do crits and stuff, but I feel in general potions and enchanting have rendered the modest combat mechanics pointless. Enchanting is now finally serving the purpose it was meant to do, a single expedition with fighting for an hour or two will give you enough experience for one level 30 item without serious grinding, so its both incentive and reward. And potions while slightly complicated provides various buffs and cool powers, invisibility and night vision from the latest updates are VERY cool potions. Night vision is brewed using carrots and sets the sky to a weird luminescent colour and all block lighting to max.
Both bring cool things to the game but I do feel like they overshadow the combat mechanics now, because theres very little point dodging projectiles or blocking strikes when you have max enchanted diamond armour, and your town blacksmith sells full diamond gear (mine does). Trading in that respect has also brough great purpose to farming along with getting ingredients for potions and various foods, but its also made mining often pointless when you could farm more. XP helps encourage you to go mine again at least. I can see where they are trying to go with motivation and rewards but its still not quite a perfect system and combat has been rendered obsolete as a result.
They just need to bring in stuff to encourage you to take combat seriously, like higher drop rates for doing a ton of crit damage in a jump attack, maybe some xp from a block (limited so you can't block spam).
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Brahms
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Re: Minecraft server discussion
«
Reply #561 on:
September 14, 2012, 03:14:10 PM »
Jump attacks don't make combat more interesting though, they just mean you have to jump everytime you want to attack someone... the dash attack IS a bit interesting as it lets you do a bit of crowd control, but I feel the lack of attack animations is the real killer.. things just get near you and then you start to feel hurt, it's pretty weak.
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terror
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Re: Minecraft server discussion
«
Reply #562 on:
September 15, 2012, 11:02:36 PM »
I can't connect to the minecraft server. I get an "outdated client" error. AFAIK my minecraft is up-to-date. I tried forcing an update but to no avail. halps?
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Re: Minecraft server discussion
«
Reply #563 on:
September 15, 2012, 11:22:34 PM »
it keeps getting buried but we are currently on latest snapshot
http://www.mojang.com/2012/09/minecraft-snapshot-12w37a/
This one is proving a little unstable (that or hawt has dug a massive hole somewhere or something). Its running out of memory every 1-2 days atm just poke me on steam if it needs a reboot, and gah, we are going to have to update again next thurs to fix this. I will try to hold it there until 1.4 short of urgent bugfixes or supercool new things.
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terror
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Re: Minecraft server discussion
«
Reply #564 on:
September 15, 2012, 11:27:51 PM »
cheers dude
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discordance
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Re: Minecraft server discussion
«
Reply #565 on:
September 20, 2012, 03:43:45 PM »
and
http://www.mojang.com/2012/09/minecraft-snapshot-12w38a/
This one is still hammering the servers memory but I've been exploring for an hour or so and not had a crash. Hopefully thats resolved and please keep messaging me if its not.
I found the new mob already, cute.
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Re: Minecraft server discussion
«
Reply #566 on:
September 25, 2012, 03:23:00 PM »
The crash issue is still plaguing the server. Sorry about that everyone. Downgrading is awkward especially as new blocks got added so i'm going to keep hoping for a fix. Unfortunately jeb is on holiday this week and theres no snapshot.
The main issue is the server runs out of memory which causes an eventual crash, i'm not sure if this is a bug in minecraft or just bloating resource requirements that will be present with the 1.4 release. I've reported the issue to jeb and someone else is having similar issues. Hopefully this gets sorted in time for next weeks snapshot. Dinnerbone has just overhauled the lighting engine which was a serious resource hog so that could help. Hes already dreaming up ways to make the lighting fancier but those will be optional I hope.
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Brahms
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Re: Minecraft server discussion
«
Reply #567 on:
September 25, 2012, 03:32:57 PM »
This is what happens when Brahms stops being draconian about keeping things on released builds and lets Disco run rampant. As i don't really play anymore I don't think it's right to impose myself on the people who do.
I recommendif people really hate the weird crashes they start throwing their weight around in this thread.
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Re: Minecraft server discussion
«
Reply #568 on:
September 25, 2012, 05:13:32 PM »
It was fun till it broke. Now that dinnerbone took care of lighting the only thing left in the game thats broken and never fixed by notch is powered minecarts, which have a viable alternative. Theses snapshots have fixed a lot of gameplay issues that notch never seemed to want to address. I think they have already reached feature freeze, and compared to notch era minecraft this is annoying but not completely fatal to playing. When I first started using them my opinion was that the gameplay fixes they added outweighed some slight annoyances.
36a is a possible rollback however. It has the most important gameplay fixes, and was stable. I kept moving forward from 37a in the hope that they'd pick it up quickly but now with any possible fix delayed until next thursday it might be a good point just to move back. A complete rollback would be a pain but 36a I think would just lose a few entities (pumpkin pies and bats). I'm not 100% certain what would happen these entities might remain in place until minecraft knows what to do with them again, it might reject the map, or it might just delete stuff. I've not attempted one before. Can backup the map and try though, I expect it won't be too problematic.
If we do rollback though when do we risk moving forward again. We could just wait it out for halloween and make do, but lighting engine performance boosts likely to be in 39a will be a big help for server and client.
EDIT: Today our hero of minecraft dinnerbone added light source occlusion. There is one thing actually that they don't dare fix yet that he still needs to look at. Water is still goofy but primarily it doesn't know what to do with a whole bunch of new blocks.
«
Last Edit: September 26, 2012, 12:19:02 PM by discordance
»
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Re: Minecraft server discussion
«
Reply #569 on:
September 27, 2012, 03:46:11 PM »
pressing onwards as noone else commented. we are now running
http://www.mojang.com/2012/09/minecraft-snapshot-12w39a/
This snapshot was supposed to be cancelled and the lighting code rewrite isn't complete but whatever it seems to run faster and the server isn't instantly at 100% memory usage. If some people could update and jump on to give it a bit of a stress test that would help.
Also occlusion was already in the game i think. what dinnerbone has been fixing is half slabs and stairs and weird blocks that the current lighting ignores.
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