Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Gallery
Forum
Login
Register
Donations
Please Support Us!
Please help keep (=WDG=) alive
ShoutBox!
Last 100 Shouts:
Berath
January 16, 2025, 08:56:20 PM
Happy New Year!
mandl
January 27, 2024, 05:26:45 PM
Happy new year WDG
Berath
December 10, 2023, 05:52:39 PM
Hello Power!
Power
November 24, 2023, 09:51:34 PM
Helloes! I'm here for my annual password change! How is everyone doing?
Berath
August 03, 2023, 08:42:51 PM
WDG are going to i71. All welcome. Message for more information or ask on discord
Berath
July 27, 2023, 07:35:21 PM
The WDG discord channel is up and running. Send me a message or post for details
Berath
December 08, 2022, 04:05:12 PM
Odd. Should do. Send Mode a messsage here. He should be able to pick it up and send you an invite
sarcasmrules
December 07, 2022, 11:26:55 PM
@berath link doesn?t work
Berath
August 08, 2022, 09:32:46 PM
Who Dares Grins unites again here!
https://discord.com/channels/764441873166762026/764442075768684544
Berath
December 23, 2020, 12:34:53 PM
Spammers be gone!
Berath
September 28, 2020, 11:18:57 PM
Nice!
Zerocool09
September 28, 2020, 09:55:06 PM
I’m in 🙌
Berath
September 28, 2020, 02:59:45 PM
Yay!!!!!! Wix is in da house
Xena Warr.Godds
September 28, 2020, 02:55:44 PM
Hey Berath !! I made it !
Berath
September 25, 2020, 05:13:56 PM
Wix - we may have some new friends playing a new game finding their way here soon.....
Berath
July 01, 2020, 11:05:23 PM
Hello Terror. People still drop by here now and again
terror
June 29, 2020, 02:02:45 PM
Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).
Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
Berath
February 24, 2020, 09:26:46 AM
Zombie TF2? Do we need to dress up?
Power
February 19, 2020, 01:03:56 AM
I'd play zombie TF2
MrWoooMaker
February 19, 2020, 12:52:19 AM
Any appetite for a TF2 revival?
MrWoooMaker
February 19, 2020, 12:52:01 AM
Awesome
dohjan
February 19, 2020, 12:48:30 AM
Yes this thing is still on
Power
February 19, 2020, 12:47:16 AM
Hello! Is this thing still on?
Berath
December 26, 2019, 12:43:10 AM
Merry Christmas!!!
Berath
August 13, 2019, 07:35:11 PM
Sweeping and clearing out the cobwebs, keeping everything spruce
https://gph.is/2oImD0j
mandl
March 08, 2019, 11:38:14 AM
Cheers Stu / Berath was going to happen one day
Berath
March 06, 2019, 11:08:46 PM
It's officially 'not secure' according to Chrome now
Berath
March 06, 2019, 11:07:11 PM
Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
DoomWolf
March 05, 2019, 03:37:50 PM
NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
Berath
January 31, 2019, 09:50:48 AM
mandl
January 22, 2019, 11:22:09 PM
nub site down
bye bye
aquila
January 01, 2019, 11:43:02 AM
Happy new year.
Who Dares... Grins!!
Karthus
December 30, 2018, 08:04:52 PM
no
mandl
December 29, 2018, 12:05:55 PM
MEssaage me
for a free steam key for faeria
mandl
December 25, 2018, 02:35:39 PM
merry xmas wdg
Berath
December 23, 2018, 11:34:33 AM
Hello Milli!
Millicent Bystander
December 21, 2018, 10:55:25 PM
Hello WDG!
Berath
December 13, 2018, 10:51:13 PM
I still pop by to give the old place a dusting and clear out
Burnalot
November 09, 2018, 03:36:17 PM
The shoutbox has actually had shouts in it recently? Impossible.
Karthus
November 08, 2018, 07:45:58 PM
:dohjan: :newkid:
Berath
November 06, 2018, 07:11:48 PM
Enjoy!
dohjan
November 05, 2018, 11:49:05 PM
Just poking about
Berath
June 02, 2018, 12:56:39 PM
Goodness me, so it does!
mandl
May 22, 2018, 03:38:35 PM
this site needs a shout in 2018
Berath
November 16, 2017, 08:08:43 PM
Spam removed. Thank you muchly Hulinut
Berath
October 15, 2017, 06:02:47 PM
Yay, been fixed!
Berath
October 14, 2017, 07:08:12 PM
I'm trying to get the mumble server up again
mandl
October 11, 2017, 06:23:26 PM
Orange Box 10 years old wow
Berath
June 18, 2017, 09:46:41 PM
Fluffy!
Teh Fluff
June 14, 2017, 03:14:35 PM
:p
Berath
May 30, 2017, 10:14:48 PM
Hmph. Spammers!
DeadlyAvenger
April 19, 2017, 08:20:44 PM
Also - hai!
DeadlyAvenger
April 19, 2017, 08:20:38 PM
Just in case no-one saw it - I posted about i61 over on the wdg-reddit!
Berath
April 17, 2017, 02:18:03 PM
Cleaning can be fun!
https://www.youtube.com/watch?v=jgSklu2yLDs
TNG
April 16, 2017, 12:28:45 PM
Don't mind me, just helping Berath clean up the dust
Berath
April 04, 2017, 09:46:13 PM
Mumble server down: I've submitted a ticket
Berath
March 13, 2017, 01:20:32 AM
It is. Sleeping
mandl
March 11, 2017, 06:24:54 PM
so quiet
Berath
December 06, 2016, 03:10:39 PM
Every day or so I drop by to empty out the logs, dust down the furniture and shake out the curtains
zaHz
November 04, 2016, 05:15:57 PM
How's tricks WDG?
Berath
November 02, 2016, 10:36:32 PM
Yay CruelCow!!
CruelCow
November 01, 2016, 08:17:40 PM
Yeah, I still check here regularly
Berath
November 01, 2016, 06:16:46 PM
Forum is back up after I did some tinkering. Did anyone notice it was down?!?
Berath
September 03, 2016, 05:48:48 PM
Thanks for offering but platformers = frustration for me. All that jumping about and getting impaled
TNG
September 03, 2016, 10:54:37 AM
Does anyone want a 75%off coupon for Feist?
Torgue
July 09, 2016, 02:56:39 PM
I knew you were behind them!
Leftism
July 08, 2016, 11:40:05 AM
What the fucking hell is all this shit?
You'll be blaming me for shit Tf2 updates next!
Berath
July 06, 2016, 11:35:09 PM
Therefore, Lefty is indeed responsible
Berath
July 06, 2016, 10:56:20 PM
Wales voted Leave
CruelCow
June 25, 2016, 05:30:56 PM
Well he *is* called Leftism
Yer man oer yonder
June 24, 2016, 07:36:47 PM
I'm going to completely unjustifiably hold Lefty to blame for the Brexit.
That is all.
r007
June 05, 2016, 01:56:52 PM
Woop woop i58 ticket bought!
Torgue
June 02, 2016, 12:01:09 AM
https://www.gog.com/news/introducing_gog_connect
Berath
May 13, 2016, 06:08:28 PM
I want that game
Karthus
May 07, 2016, 10:20:36 PM
its not optimized well just like the ps4 version
Brahms
May 07, 2016, 09:01:50 PM
why does everyone's gone rapture run like doggegg on my pc
Berath
April 13, 2016, 05:18:58 PM
Just to really bang it home. WDG sub-reddit here:
https://www.reddit.com/r/WDG/
Berath
April 06, 2016, 10:06:39 AM
Thank you
Uzz919
April 04, 2016, 04:24:56 PM
Just send you one.
Berath
April 04, 2016, 10:48:17 AM
If there are any still going, I'll have one
mandl
April 02, 2016, 11:47:32 AM
i have beta passes if anyone wants them as well
Uzz919
March 23, 2016, 12:18:40 PM
If anybody wants a tf2 competetive beta pass, i have a spare.
Berath
March 18, 2016, 12:18:46 PM
It's too expensive
DeadlyAvenger
March 15, 2016, 03:24:04 PM
Will you all go buy The Division now so I have someone to play with?
Karthus
March 11, 2016, 08:32:56 PM
FIREWATCH
Brahms
March 11, 2016, 07:56:09 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 11, 2016, 07:56:08 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 02, 2016, 06:02:38 PM
some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
Torgue
March 02, 2016, 12:06:23 PM
Easy with the spoilers, guys! I'm still on the blunderbuss part.
Karthus
March 01, 2016, 09:17:32 PM
Can't believe Henry managed to use his NAVY Seal experience to defuse the bomb that was strapped to the bear in the end
Brahms
March 01, 2016, 03:38:29 PM
I just unlocked the rifle scope in firewatch, makes it much easier to pick off bears before they get into melee range
Karthus
March 01, 2016, 12:34:14 PM
FIREWATCH
Brahms
March 01, 2016, 12:13:37 PM
I can't believe GAMERS don't like the witness. It's the MOST GAMER game EVER.
Karthus
February 29, 2016, 12:08:32 PM
Its overrated. Now FIREWATCH on the other side...
Brahms
February 29, 2016, 11:21:43 AM
I got the basic ending in the witness and it was B A D
Brahms
February 22, 2016, 10:58:37 AM
I have no understanding of the environmental puzzles
Brahms
February 22, 2016, 10:58:25 AM
Every so often someone says something about "environmental puzzles" in the witness and I skip it because of spoilers
Brahms
February 15, 2016, 01:02:48 AM
press x to exercise 5th freedom
Karthus
February 14, 2016, 11:53:36 AM
My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
Brahms
February 14, 2016, 02:02:52 AM
i want the super stealth suit.
I go lethal on grim missions
Show last 34490
Main menu
Server rules
Forum rules
Join us
Clan members
About the clan
Server stats
WDG YouTube Channel
WDG Downloads
IRC Webchat
Links
Steam groups:
WDG community
WDG clan group
WDG Battlelog Platoon
Our allies:
[NuB] TF2 clan
Velocity Gamers Hub
Destination Gamer
GoG Links:
Wix Discord
Wix IRC channel
TF2 Links:
Official TF2 Blog
TF2 Steam Forum
The Fort 2
Calendar
October 2025
Mo
Tu
We
Th
Fr
Sa
Su
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Birthdays
Uzz919 (29)
,
FlowingEye (36)
,
Karthus (35)
Upcoming Events
Upcoming Birthdays:
Uzz919 (29)
,
FlowingEye (36)
,
Karthus (35)
Stats
Members
Total Members: 311
Latest:
BuildersIslington
Stats
Total Posts: 129727
Total Topics: 3983
Online Today: 51
Online Ever: 340
(September 23, 2014, 12:11:24 PM)
Users Online
Users: 0
Guests: 19
Total: 19
My Community
Forum
Public
General Discussion
Topic: Game Design Talk
Pages:
1
2
[
3
]
4
5
« previous
next »
Print
Author
Topic: Game Design Talk (Read 21924 times)
0 Members and 1 Guest are viewing this topic.
Brahms
I can't start laughing
Karma: 725
Offline
Posts: 3801
I'm Johannes Brahms and I died in 1897
Re: Game Design Talk
«
Reply #30 on:
August 02, 2012, 08:46:16 AM »
I think that the arguments about people who've played too much and got all the good guns ruining fun are very valid, though I sort of think that is partly a game balance issue. Me and disco actually had a very difficult time last night in RO2 vs some high level guys. The teams were quite low (not helped by the two high level guys rolling whatever team they were on) and RO2 does give distinct, actual unlocks to people who've played longer (As in they will literally be 5% more accurate or whatever, disco will know the actual numbers)
One thing though that I think unlocks help with is the quite large complexity in modern games. Just like in an SP game you won't be given all the toys to begin wiht because you'll get confused, so too in an MP game you can be gradually drip fed items/guns/perks to help avoid being overwhelmed and encourage you to use a variety of items. Although it's annoying to start off completely gimped for the first stages of the game, they can be seen as an (annoyingly unskippable) tutorial.
Logged
Official unofficial WDG Minecraft Server:
r007
Supporting the Brits since 2008
Clan admin
Karma: 489
Offline
Gender:
Posts: 1789
Bow before me, for I am root.
Re: Game Design Talk
«
Reply #31 on:
August 02, 2012, 08:59:48 AM »
I wonder how situations like the HoN/LoL dilemma come to be (and also why DOTA style games are prominently plagued by it...)?
Is it because of the high skill ceiling? I acknowledge you can be so much better if you've memorized the timings and combos of buttonmashing in DOTA to perfection. Or is it even a bad consequence of the well-intended level based player matching? (i.e. giving high-skill players an opportunity to troll legitimate noobs?) How would you counter this? Performance-Based matching?
Does anyone have an exmple of a game that does allow multiple characters at no extra cost, has a level matching system, and is not plagued by smurfing? (I'm thinking an RPG PvP Arena thing, but can't seem tho think of one right now...)
Logged
Ceterum censio
RFC1855
esse legendam.
DeadlyAvenger
Ex-Leader
Donator
Karma: 1265
Offline
Gender:
Posts: 5291
Spam, Egg, Sausage, Chips and Spam
Re: Game Design Talk
«
Reply #32 on:
August 02, 2012, 09:15:30 AM »
The WvW in Guild Wars 2 does it by making all of the players the maximum level (level 80) so you should be on a relatively even playing field. I guess it's not really a 'level matching system' as it's not playing people against each other of similar skill/experience - rather making sure that new players can have the same experience.
Logged
MediaMongrels
|
r007
Supporting the Brits since 2008
Clan admin
Karma: 489
Offline
Gender:
Posts: 1789
Bow before me, for I am root.
Re: Game Design Talk
«
Reply #33 on:
August 02, 2012, 09:21:14 AM »
I explicitly didn't mention GW2 WvW because it sort of turns the whole concept upside down (probably with good results, too) — rather than fencing off low level players, it opens up high level content to them without the intermediate grind. Which begs the question, is level based matching as we know it from LoL broken by design?
Logged
Ceterum censio
RFC1855
esse legendam.
DeadlyAvenger
Ex-Leader
Donator
Karma: 1265
Offline
Gender:
Posts: 5291
Spam, Egg, Sausage, Chips and Spam
Re: Game Design Talk
«
Reply #34 on:
August 02, 2012, 09:32:16 AM »
Only when it's free to create an unlimited number of smurf accounts etc.
When a person can only have one account (e.g. Starcraft 2 - because that game is still freaking expensive) and can only play with that one account (thus removing/reducing the number smurfs) then it gives the matchmaking system a chance to assess your skill level and match you with players accordingly.
The only way for the matchmaking system to work, is to only allow a person to create/play with one account. If they want to create a new account - then they must transfer their old account to the new one or something.
Logged
MediaMongrels
|
Karthus
Sound the bigplaysiren
Karma: 731
Offline
Gender:
Posts: 3377
Tommy thinks I can make movies
Re: Game Design Talk
«
Reply #35 on:
August 02, 2012, 10:38:09 AM »
For matchmaking to work you need a playerbase. SMNCs matchmaking is absolut shit right now because theres only like 500 people left who play this. Dota 2 back when it was very closed beta also had very long queuetimes and pretty bad onesided games, but it has panned out over time, now you usually get opponents with similiar stats.
Funny that you mention GW2 Deadly, it does put you on equal levels, but equipment still plays a deciding factor there, so I wouldnt list that as an example. I think Bloodline Champions is one of the fairest games out there actually because theres no runes/masteries/skilltrees, just plain 3v3/5v5 Arena WoW-Style. Since its F2P, my beforementioned problem still applys though.
I wouldnt say that levelbased matchmaking as a concept is broken, it is very well needed in games like League of Legends or DotA, it goes one step further with Elorating or MMR in HoN. The more factors you throw in to determine a fair match, the fairer it gets (in theory)
«
Last Edit: August 02, 2012, 10:40:54 AM by Karthus
»
Logged
Brahms
I can't start laughing
Karma: 725
Offline
Posts: 3801
I'm Johannes Brahms and I died in 1897
Re: Game Design Talk
«
Reply #36 on:
August 02, 2012, 10:58:17 AM »
Level based matchmaking works fine in Chess. There are good algorithms for it, it seems like the problem is the playerbase, both in variety and honesty.
Taking the convo back to unlocks, it seems difficult to be sure that the guy with the l33t gear is pwning you only because he's unlocked the stuff. People who have put a lot of hours into the game also tend to be very good at it, equipment aside. Again, me and disco getting flattened by the RO2 guys last night. They had better gear, but they were probably also a lot better than us, what then?
I guess that raises the question of positive balancing, things like CoD kill streaks and the way LoL games can be decided in a couple minutes. What do people think about that?
Logged
Official unofficial WDG Minecraft Server:
discordance
Karma: 417
Offline
Gender:
Posts: 4933
Curious
Re: Game Design Talk
«
Reply #37 on:
August 02, 2012, 11:05:47 AM »
Quote from: Brahms on August 02, 2012, 10:58:17 AM
Level based matchmaking works fine in Chess. There are good algorithms for it, it seems like the problem is the playerbase, both in variety and honesty.
Using video game terms isn't chess more akin to ranking or SC2 leagues. Level in a lot of games is just an arbitrary amount of accumulated experience and not skill. You could play as many games of chess as a grandmaster and still suck at chess.
Logged
CruelCow
Unofficial Official Non-WDG WDG member
Karma: 1665
Offline
Gender:
Posts: 5922
Move along. Nobody suspicious is here.
Re: Game Design Talk
«
Reply #38 on:
August 02, 2012, 11:09:32 AM »
Quote from: Brahms on August 02, 2012, 08:46:16 AM
One thing though that I think unlocks help with is the quite large complexity in modern games. Just like in an SP game you won't be given all the toys to begin wiht because you'll get confused, so too in an MP game you can be gradually drip fed items/guns/perks to help avoid being overwhelmed and encourage you to use a variety of items. Although it's annoying to start off completely gimped for the first stages of the game, they can be seen as an (annoyingly unskippable) tutorial.
In theory an unlock system could work like that. In practice you always get stuff the fastest at the beginning and then slower and slower, so the opposite than it should be for an ideal learning experience.
Logged
Brahms
I can't start laughing
Karma: 725
Offline
Posts: 3801
I'm Johannes Brahms and I died in 1897
Re: Game Design Talk
«
Reply #39 on:
August 02, 2012, 11:33:52 AM »
Sorry disco, I meant the chess ranking system. Chess doesn't have a levels system, just ranks.
Logged
Official unofficial WDG Minecraft Server:
r007
Supporting the Brits since 2008
Clan admin
Karma: 489
Offline
Gender:
Posts: 1789
Bow before me, for I am root.
Re: Game Design Talk
«
Reply #40 on:
August 02, 2012, 11:53:56 AM »
I don't have the money to throw at it, but were I to buy every unlock in Tribes Ascend, would I have an advantage? I know there's some unlocks that would allow me to play classes a different style, maybe something that better suited me. (And my rubbish aim...)
Assuming all weapons are roughly balanced (i.e. there's no gamebreaking pay2win outliers in the equipment system), unlocks in general should be fine, right?
Logged
Ceterum censio
RFC1855
esse legendam.
Berath
Clan leader
Karma: 579
Offline
Gender:
Posts: 3779
Who is This Who is Coming?
Re: Game Design Talk
«
Reply #41 on:
August 02, 2012, 12:00:43 PM »
GW2 sounds similar to The Secret World in that respect.
TSW doesn't have levels and calls itself a level-free game where everyone is at end-game straight off, but it does use equipment levelling. You start off with QL0 gear (Quality Level) and progressively get higher QL stuff. You need to have equipment of a certain QL before you can attempt certain content.
It's still early days for PvP at the moment, but from what I hear, it is gear dependent and if you attempt it with lower quality gear you will suffer, so it's the same problem. However, often in MMO PVP is seems that players don't attempt it until they have the appropriate gear/are at the appropriate level.
In LoTRO we had player vs monster. You could monster play from about level 10 but were automatically made up to level 50. Players could theoretically start at level 45 but you were playing to get stomped if you did (at that time level 50 was max level).
And is there anything for people who find it difficult to hit one moving dot with another dot in Tribes Ascend?
(it's a shame about SMNC..I logged on a while back and saw the queue was about 4mins)
Logged
Karthus
Sound the bigplaysiren
Karma: 731
Offline
Gender:
Posts: 3377
Tommy thinks I can make movies
Re: Game Design Talk
«
Reply #42 on:
August 02, 2012, 12:06:13 PM »
Almost Every MMO has geardependant PvP. I liked WoWs approach of having a seperate server just for Arenateams where they could buy every gearpiece they wanted for free, it made it kindof like a cardgame where you can build your own set. On real servers youll have to grind for your gear.
Logged
Berath
Clan leader
Karma: 579
Offline
Gender:
Posts: 3779
Who is This Who is Coming?
Re: Game Design Talk
«
Reply #43 on:
August 02, 2012, 12:34:19 PM »
I don't see any way round it.
You gate-keep (only allow entry after a certain level) or you can enter at any level but need to accept that you need to grind and be at a disadvantage whilst you do so.....
«
Last Edit: August 02, 2012, 12:39:00 PM by Berath
»
Logged
Brahms
I can't start laughing
Karma: 725
Offline
Posts: 3801
I'm Johannes Brahms and I died in 1897
Re: Game Design Talk
«
Reply #44 on:
August 02, 2012, 01:20:09 PM »
What would people say if FPS games had a similar sort of gating?
Logged
Official unofficial WDG Minecraft Server:
Pages:
1
2
[
3
]
4
5
Print
My Community
Forum
Public
General Discussion
Topic: Game Design Talk
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Public
-----------------------------
=> General Discussion
-----------------------------
Gaming
-----------------------------
=> Team Fortress 2
=> Other games
=> Challenge us
-----------------------------
Public
-----------------------------
=> Introduce yourself
-----------------------------
WDG information
-----------------------------
=> Clan Trial Members
=> Joining the clan
=> Clan Trial Results
=> Forum & Server rules
-----------------------------
Public
-----------------------------
=> Technical
-----------------------------
Gaming
-----------------------------
=> Left 4 Dead
-----------------------------
Public
-----------------------------
=> Pets Corner
=> Gone but not forgotten
-----------------------------
Gaming
-----------------------------
===> Maps/Skins/Mods/GUI's
===> WDG KOTH CUP
-----------------------------
WDG information
-----------------------------
=> Server bans
-----------------------------
Gaming
-----------------------------
=> Game Suggestions
=> Archived Games
=> Minecraft
=> Battlefield Series
=> League of Legends
=> Planetside 2
=> Guns of Glory
-----------------------------
Wix Things
-----------------------------
=> Announcements
=> Information and Strategies
=> General Wix Discussion
=> Alliance rules
=> Suggestion Box
=> Nominations, ranking and elections
Who Dares... Grins UK TF2 Clan
Loading...