discordance
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« on: March 12, 2010, 01:51:58 AM » |
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Millicent Bystander
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« Reply #1 on: March 12, 2010, 08:45:06 AM » |
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Yay, as a Civ addict since Civ 2 I can't wait
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I find myself stark naked except for a pair of latex gloves attempting to pull on a pair of red tights on in my parent's spare bedroom.
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Guilt is a rope... etc
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« Reply #2 on: March 12, 2010, 09:41:26 AM » |
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Booking 2 months off work and putting a big cross through my calendar. I shall also inform my wife she shall be a single parent for a while.
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« Last Edit: March 12, 2010, 09:44:25 AM by Guilt is a rope... etc »
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Junta
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« Reply #3 on: March 12, 2010, 10:33:44 AM » |
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Booking 2 months off work and putting a big cross through my calendar. I shall also inform my wife she shall be a single parent for a while.
Err... good luck with that (playing Civ 5 with one testicle I mean)
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Power
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I like... babies?
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« Reply #4 on: March 12, 2010, 10:50:15 AM » |
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I don't know about the rest of us, but I usually play games using my HANDS.
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Nineblade
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Get witch or die trying
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« Reply #5 on: March 12, 2010, 11:01:34 AM » |
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You need to learn to use your tongue as well Paul 
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Guilt is a rope... etc
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« Reply #6 on: March 12, 2010, 11:23:43 AM » |
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Booking 2 months off work and putting a big cross through my calendar. I shall also inform my wife she shall be a single parent for a while.
Err... good luck with that (playing Civ 5 with one testicle I mean) should be ok for civ5 being turn based, I'll struggle with tf2 though. Even with two you can't cover WASD
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Junta
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« Reply #7 on: March 12, 2010, 11:33:41 AM » |
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I don't know about the rest of us, but I usually play games using my HANDS.
Us l337 pro's use any body part that can give us the edge Paul....  Plus.. makes scout double jumping feel good too!
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Lazzars
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« Reply #8 on: March 12, 2010, 11:37:46 AM » |
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Plus.. makes scout double jumping feel good too!
so when i get killed by one of those and i'm game raging and yelling "C*nt!" i'm getting it the wrong way round?
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Finaldeath
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« Reply #9 on: March 13, 2010, 01:46:18 PM » |
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I...really am not so far impressed...from what I've seen since I love Civ4  Some serious doubts about both hexes (man I like my square layouts! hexs will make it all too easy...) and single-stack armies and ranged firefights. Archers defeating tanks again perhaps?  Bemusing to me, but we'll have to see...might be more fun...might be just more "streamlined". Civ3 -> Civ4 did some streamlining people actually disliked, although I preferred Civ4's stuff. I also hate the previews focusing on graphics in 50% of it for the ONE FUCKING MAJOR GAME TYPE THAT NEEDS NO 3D GRAPHICS IN THE FIRST PLACE REALLY  Man that kind of journalism really annoys me! and if they are releasing this year they'd have better got the gameplay down by now, instead of pandering to saying "OH YEAH THE AI's NOW LOOK ALL GOOD IN ULTRA 3D, AS IF THAT WAS IMPORTANT AND A DEMANDED FEATURE, YEAH!" 
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Finaldeath
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discordance
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« Reply #10 on: March 13, 2010, 02:26:39 PM » |
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Stacks of doom were kindof annoying, I think this just encourages more tactical thinking instead of stick everything in the same square, iuno about the hexes I've heard hardcore strategy peeps say hexes are where its at but I can't remember why
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Power
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« Reply #11 on: March 13, 2010, 02:38:37 PM » |
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I don't quite understand. Having squares means, you have 8 possible direction that you can go (diagonal movement, eh?). Having hexes means you have 6 possible directions, so it's actually less complex. Can't decide if it's a good or a bad thing, though.
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discordance
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« Reply #12 on: March 13, 2010, 07:11:52 PM » |
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I think its something to do with moving diagonals, with hexes every move is of equal distance if i remember, bt if you an travel diagonally on squares the distances dont work out and its faster to just move in diagonals? Or something
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Guilt is a rope... etc
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« Reply #13 on: March 14, 2010, 12:04:17 AM » |
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It should be a good thing hexagonal tiles allow you to easily create a sphere such as the earth easier than squares, so Civ5 should allow more realistic travel around the world especially close to the poles. I think that squares were originally chosen as it gives a quick 3D effect in 2D at low resolutions.
Also without unit stacking, blocking and unit positioning is going to become more important, having to only cover 6 angles will simplify things.
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Finaldeath
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« Reply #14 on: March 14, 2010, 08:44:39 PM » |
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Squares were how Civ has been since Civilization 1. Nothing to do with 3d.
Squares and Hexes have no obvious advantages one way or another in strategic games - Hexes are decidedly less tactical (movement directions are a lot more limited, "lines" of battle are harder to do) although somewhat mitigated by distance calculations (hexes have a more "fair" distance between two points...kinda).
I think Hexes kinda look sucky and don't make movement make any more sense in any case. *shrugs* It won't be the most major thing in any case, the lack of stacks (which were mitigated in any case by catapults, anyone who has played Civ4 knows that) is a much more major gameplay change.
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Finaldeath
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