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Author Topic: TF2 Updates  (Read 542549 times)
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CruelCow
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Move along. Nobody suspicious is here.


« Reply #885 on: May 03, 2011, 07:04:42 PM »

Called it!
http://store.steampowered.com/news/5405/
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Leftism
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« Reply #886 on: May 03, 2011, 07:56:31 PM »

Cone's a good hat for the Pyro.

Perhaps it's because of the Stainless Pot, but the Bucket feels too small for the Soldier... Undecided
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Tommy thinks I can make movies


« Reply #887 on: May 06, 2011, 04:31:35 AM »

http://www.teamfortress.com/replayupdate/

Now its even easier to make shitty Tommyfragmoviez!!!!

Also patchnotes yay

----

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

    * Fixed an OpenGL crash for Mac players
    * Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
    * Fixed client crash caused by invalid mesh
    * Updated shared interfaces to support the new Replay feature in TF2


Counter-Strike: Source

    * Updated the localization files


Team Fortress 2

    * Added the Replay feature: http://www.teamfortress.com/replayupdate
          o Known issue with Mac replay rendering being blurry will be fixed in the next update
    * Launched the First Annual Saxxy Awards: http://www.teamfortress.com/saxxyawards
    * Added 8 new Replay achievements
    * Added 10 new hats
    * Added The Director's Vision, an item that provides you with a new taunt
    * Fixed a problem with certain equippable items rendering incorrectly on the loadout screen
    * Fixed a problem causing the Mann Co. store previews to render incorrectly
    * Crafted items will now remember/display who crafted them
    * Added a reward for the early crafters of new items
    * Added a new style to the Aperture Labs Hard Hat
    * Added a new style to the Blighted Beak
    * Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances
    * Fixed the briefcase not being drawn on players when it's being carried in CTF maps
    * Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
    * Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
    * Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8
    * Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8
    * Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg
    * Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge
    * For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API
« Last Edit: May 06, 2011, 04:34:03 AM by abda » Logged
Leftism
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« Reply #888 on: May 06, 2011, 10:14:21 AM »

    * Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg

DATS BS VALVE. D:
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DeadlyAvenger
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« Reply #889 on: May 06, 2011, 10:23:47 AM »

Servers updating now.
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CruelCow
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Move along. Nobody suspicious is here.


« Reply #890 on: May 06, 2011, 11:14:52 AM »

They are teasing meet the medic in the last page of the comic: http://www.teamfortress.com/meetthedirector/?p=10 Cheesy

Edit: Sweet pyro hat: http://wiki.teamfortress.com/wiki/Hottie%27s_Hoodie
Also, how many more wiki-cap lookalikes will they put in? Sad
« Last Edit: May 06, 2011, 11:19:58 AM by CruelCow » Logged
Sonic4Ever
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« Reply #891 on: May 06, 2011, 12:15:15 PM »

I still have that epic rocket jump to facestab suicide kill replay, YOU CANNOT HOPE TO WIN
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CruelCow
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« Reply #892 on: May 06, 2011, 12:25:55 PM »

You need quicktime in order to render videos ._.

Also care, if you press f6 while you are still alive, a popup will appear!
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« Reply #893 on: May 06, 2011, 12:35:54 PM »

I don't think you do if you want to publish videos to youtube.

In other news: Replays are working on Server #1 now.
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CruelCow
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« Reply #894 on: May 06, 2011, 12:50:18 PM »

I don't think you do if you want to publish videos to youtube.

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discordance


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« Reply #895 on: May 06, 2011, 12:59:05 PM »

quicktime is awful i wonder why they picked it. I think I have that open source quicktime codec, is that enough or does it use quicktime rendering tools as well?
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« Reply #896 on: May 06, 2011, 01:09:53 PM »


This is astonishing. An update that I'm actually interested in. I've no idea how good this will be, but I'm willing to give it a go.

And just in time for Frag Fest Smiley

Even worse. I've got a new bottle of Red to try out tonight as well. I occurs to me that other people also have the ability to record. This could be embarrassing Cheesy

Afterthought:
Will there now be movies to accompany bans? A whole section of tool movies?
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« Reply #897 on: May 06, 2011, 02:03:03 PM »

I am proclaiming tonight's match to be the most Fragmovied match ever!
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« Reply #898 on: May 06, 2011, 02:13:25 PM »

I'm not sure what etf2l says about having replays enabled - can you have a look for me?
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Captain Valentine
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« Reply #899 on: May 06, 2011, 02:35:17 PM »

Etf2l doesn't say anything about it, but having replays enabled seems a bit of a pain to set up at the moment anyway. You need to create a low level FTP account on an HTTP server so that people can download their replays from you.
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