http://www.teamfortress.com/replayupdate/Now its even easier to make shitty Tommyfragmoviez!!!!
Also patchnotes yay
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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
* Fixed an OpenGL crash for Mac players
* Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
* Fixed client crash caused by invalid mesh
* Updated shared interfaces to support the new Replay feature in TF2
Counter-Strike: Source
* Updated the localization files
Team Fortress 2
* Added the Replay feature:
http://www.teamfortress.com/replayupdate o Known issue with Mac replay rendering being blurry will be fixed in the next update
* Launched the First Annual Saxxy Awards:
http://www.teamfortress.com/saxxyawards * Added 8 new Replay achievements
* Added 10 new hats
* Added The Director's Vision, an item that provides you with a new taunt
* Fixed a problem with certain equippable items rendering incorrectly on the loadout screen
* Fixed a problem causing the Mann Co. store previews to render incorrectly
* Crafted items will now remember/display who crafted them
* Added a reward for the early crafters of new items
* Added a new style to the Aperture Labs Hard Hat
* Added a new style to the Blighted Beak
* Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances
* Fixed the briefcase not being drawn on players when it's being carried in CTF maps
* Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
* Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
* Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8
* Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8
* Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg
* Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge
* For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API