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@berath link doesn?t work
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Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
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June 29, 2020, 02:02:45 PM
Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).
Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
Berath
February 24, 2020, 09:26:46 AM
Zombie TF2? Do we need to dress up?
Power
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I'd play zombie TF2
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February 19, 2020, 12:52:19 AM
Any appetite for a TF2 revival?
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February 19, 2020, 12:52:01 AM
Awesome
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February 19, 2020, 12:48:30 AM
Yes this thing is still on
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Hello! Is this thing still on?
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December 26, 2019, 12:43:10 AM
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Cheers Stu / Berath was going to happen one day
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It's officially 'not secure' according to Chrome now
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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The shoutbox has actually had shouts in it recently? Impossible.
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this site needs a shout in 2018
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Orange Box 10 years old wow
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Also - hai!
DeadlyAvenger
April 19, 2017, 08:20:38 PM
Just in case no-one saw it - I posted about i61 over on the wdg-reddit!
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September 03, 2016, 05:48:48 PM
Thanks for offering but platformers = frustration for me. All that jumping about and getting impaled
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Torgue
July 09, 2016, 02:56:39 PM
I knew you were behind them!
Leftism
July 08, 2016, 11:40:05 AM
What the fucking hell is all this shit?
You'll be blaming me for shit Tf2 updates next!
Berath
July 06, 2016, 11:35:09 PM
Therefore, Lefty is indeed responsible
Berath
July 06, 2016, 10:56:20 PM
Wales voted Leave
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June 25, 2016, 05:30:56 PM
Well he *is* called Leftism
Yer man oer yonder
June 24, 2016, 07:36:47 PM
I'm going to completely unjustifiably hold Lefty to blame for the Brexit.
That is all.
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June 05, 2016, 01:56:52 PM
Woop woop i58 ticket bought!
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June 02, 2016, 12:01:09 AM
https://www.gog.com/news/introducing_gog_connect
Berath
May 13, 2016, 06:08:28 PM
I want that game
Karthus
May 07, 2016, 10:20:36 PM
its not optimized well just like the ps4 version
Brahms
May 07, 2016, 09:01:50 PM
why does everyone's gone rapture run like doggegg on my pc
Berath
April 13, 2016, 05:18:58 PM
Just to really bang it home. WDG sub-reddit here:
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April 06, 2016, 10:06:39 AM
Thank you
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April 04, 2016, 04:24:56 PM
Just send you one.
Berath
April 04, 2016, 10:48:17 AM
If there are any still going, I'll have one
mandl
April 02, 2016, 11:47:32 AM
i have beta passes if anyone wants them as well
Uzz919
March 23, 2016, 12:18:40 PM
If anybody wants a tf2 competetive beta pass, i have a spare.
Berath
March 18, 2016, 12:18:46 PM
It's too expensive
DeadlyAvenger
March 15, 2016, 03:24:04 PM
Will you all go buy The Division now so I have someone to play with?
Karthus
March 11, 2016, 08:32:56 PM
FIREWATCH
Brahms
March 11, 2016, 07:56:09 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 11, 2016, 07:56:08 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 02, 2016, 06:02:38 PM
some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
Torgue
March 02, 2016, 12:06:23 PM
Easy with the spoilers, guys! I'm still on the blunderbuss part.
Karthus
March 01, 2016, 09:17:32 PM
Can't believe Henry managed to use his NAVY Seal experience to defuse the bomb that was strapped to the bear in the end
Brahms
March 01, 2016, 03:38:29 PM
I just unlocked the rifle scope in firewatch, makes it much easier to pick off bears before they get into melee range
Karthus
March 01, 2016, 12:34:14 PM
FIREWATCH
Brahms
March 01, 2016, 12:13:37 PM
I can't believe GAMERS don't like the witness. It's the MOST GAMER game EVER.
Karthus
February 29, 2016, 12:08:32 PM
Its overrated. Now FIREWATCH on the other side...
Brahms
February 29, 2016, 11:21:43 AM
I got the basic ending in the witness and it was B A D
Brahms
February 22, 2016, 10:58:37 AM
I have no understanding of the environmental puzzles
Brahms
February 22, 2016, 10:58:25 AM
Every so often someone says something about "environmental puzzles" in the witness and I skip it because of spoilers
Brahms
February 15, 2016, 01:02:48 AM
press x to exercise 5th freedom
Karthus
February 14, 2016, 11:53:36 AM
My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
Brahms
February 14, 2016, 02:02:52 AM
i want the super stealth suit.
I go lethal on grim missions
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My Community
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Team Fortress 2
Topic: Scout Update!
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Topic: Scout Update! (Read 114822 times)
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Teatime
Karma: 653
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Still rubbish after all these years
Re: Scout Update!
«
Reply #225 on:
February 26, 2009, 11:46:22 PM »
Seconded, Mama.
On the map I just left were a scout which had already adapted very well to the Sandman and he was giving me quite a hard time.
And before that I played a bit Scout myself to see to what tactical means the Sandman can be applied. Now I can't hit the broad side of a barn, but there were a few hits which - while not necessarily killing somebody - managed to hamper a few attacks.
And yes, I think the effect on übers can be very severe. But I repeat: I'm not sure that's a bad thing (I may elaborate at another time)! Perhaps it is overpowered and game-breaking. Perhaps we will just have to adapt to new tactics, different approaches to situations and teamwork that goes beyond the übering pair.
So I think it's premature to pass final judgment on the Sandman's effect on the gameplay already.
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Officer Dibble
King Huntsman
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Double Ragebow all the way!
Re: Scout Update!
«
Reply #226 on:
February 27, 2009, 12:14:45 AM »
Quote from: LtMama on February 26, 2009, 10:39:00 PM
Quote from: Officer Dibble on February 26, 2009, 09:08:55 PM
I think sandman is pretty useless to be honest, obviously against ubers it's pretty powerful. I was hit a couple of times by it and i wasn't killed or really even damaged that much (maybe i was just lucky), so i reckon sacrificing double jump is just too much for that.
Hopefully I can change that opinion by playing with you at some point
It's obviously pretty useless in the hands of a scout whos just hitting them at people. But if you follow them up, can be devastating. I can pretty much front charge a heavy with it cos they have to wind up, they get bonked, I put the gun to their chest and start firing, bonk wears off and they have to wind up again by which time, they're dead. I think removing the double jump is def a fair trade for it. I reckon if I still had it I could turn into a serious pain in the ass
Haha, yeah, after playing tonight i've changed my mind. The sandman is very good, although i still don't think i'd use it, i'm just not a good enough scout to use the real weapons
Logged
Junta
Guest
Re: Scout Update!
«
Reply #227 on:
February 27, 2009, 08:24:49 AM »
Quote from: LtMama on February 26, 2009, 10:39:00 PM
Hopefully I can change that opinion by playing with you at some point
It's obviously pretty useless in the hands of a scout whos just hitting them at people. But if you follow them up, can be devastating. I can pretty much front charge a heavy with it cos they have to wind up, they get bonked, I put the gun to their chest and start firing, bonk wears off and they have to wind up again by which time, they're dead. I think removing the double jump is def a fair trade for it. I reckon if I still had it I could turn into a serious pain in the ass
I've seriously found boxing gloves to be a superb antidote to that problem of "winding up"
- I got three kills that way on the night of the update (and I hardly ever use gloves because I dont normally run out of ammo).
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Zarf
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The Paragon of Animals
Re: Scout Update!
«
Reply #228 on:
February 27, 2009, 12:34:49 PM »
quite interesting -
http://www.youtube.com/watch?v=BdCxUu_A-MI&fmt=18&feature=channel
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Millicent Bystander
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Re: Scout Update!
«
Reply #229 on:
February 27, 2009, 12:43:02 PM »
Scouts can be roofmonkeys too now.
Logged
Quote from: Magathery on September 03, 2011, 11:41:48 PM
I find myself stark naked except for a pair of latex gloves attempting to pull on a pair of red tights on in my parent's spare bedroom.
mark
Guest
Re: Scout Update!
«
Reply #230 on:
February 27, 2009, 12:43:53 PM »
Quote from: Millicent Bystander on February 27, 2009, 12:43:02 PM
Scouts can be roofmonkeys too now.
They don't have stickies so no roofin' will ever be as annoying as that of a spam-man.
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Millicent Bystander
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Re: Scout Update!
«
Reply #231 on:
February 27, 2009, 12:47:20 PM »
Ok, anti roofmonkeys then
Logged
Quote from: Magathery on September 03, 2011, 11:41:48 PM
I find myself stark naked except for a pair of latex gloves attempting to pull on a pair of red tights on in my parent's spare bedroom.
Chaos
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GIVE IT TO ME! I'LL BREAK IT!
Re: Scout Update!
«
Reply #232 on:
February 27, 2009, 12:56:37 PM »
scouts could always be roof monkeys
Logged
Mode: Chaos is wise
Hz: No, you were right
Hzza
Guest
Re: Scout Update!
«
Reply #233 on:
February 27, 2009, 12:58:49 PM »
Scouts could always be roof monkies, its just easier now with a double jump and a FaN jump. Theres still bugger all point in being up there though!
Logged
mark
Guest
Re: Scout Update!
«
Reply #234 on:
February 27, 2009, 01:02:23 PM »
Quote from: Hzza on February 27, 2009, 12:58:49 PM
Scouts could always be roof monkies, its just easier now with a double jump and a FaN jump. Theres still bugger all point in being up there though!
What about winning the war?
Logged
Hzza
Guest
Re: Scout Update!
«
Reply #235 on:
March 02, 2009, 01:50:51 AM »
Quote from: mark on February 27, 2009, 01:02:23 PM
Quote from: Hzza on February 27, 2009, 12:58:49 PM
Scouts could always be roof monkies, its just easier now with a double jump and a FaN jump. Theres still bugger all point in being up there though!
What about winning the war?
SCREW THE WAR!!
Anywho,
this is why I want to be able to kill things with the FaN!
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LtMama
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Meow?
Re: Scout Update!
«
Reply #236 on:
March 02, 2009, 03:12:29 AM »
Aye, I just cant use the FaN atm, it can only be used IMO so long as you dont use the Sandman, and in either case a) I'd prefer to use the sandman kinda b) If not,I'd rather use the scattergun.
Cos it's all well and good jumping to those spots, but you're left with one shell, so if you jump into enemys, you're left with one shot on a gun that does less damage than a scattergun. It's just like, pffft, what's the point?
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Magathery
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Re: Scout Update!
«
Reply #237 on:
March 02, 2009, 09:44:50 AM »
Nice vid fella
Logged
May the Fluke be with you...
Hzza
Guest
Re: Scout Update!
«
Reply #238 on:
March 02, 2009, 09:46:53 AM »
Yeah I know, but there are some awesome places for ninja sandman attacks though. I've tried using it with and without sandman and it doesn't seem to make much difference to be honest; first shot sends people flying, second shot sends them further away and then your left with the dilema of chase them down with the pistol/bat or run away and let someone else finish the job. Far too much hard work for my likings; 3 scattergun shots, most things go down, run away, have cigar, job done!
On a related topic
CEVO have banned the sandman in competitive play
. Now, Valve generally don't listen to the "pro" players, but this has to be a step in the nerf direction doesn't it?! I know that I'm going to be making the most of it as it is before it gets borked!
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Junta
Guest
Re: Scout Update!
«
Reply #239 on:
March 02, 2009, 10:25:48 AM »
Right... time for some more feedback on the scout update. I'm now over the "heated annoyance" stage that we all tend to see immediately after an update:
1) Warming up to it all really, scouts are a challenge and I'm beginning to adapt slowly.
2) I don't like losing control of my character, but there are ways to avoid it.
3) I've now actually been saved by scouts on my team when attacking an enemy heavy face on. In one duel last night I was at 50% health (being healed) and an enemy heavy dropped in front. I was about to die.. then "bonk" - made a pincushion out of the enemy and I walked away. I wanted to buy the scout a beer for that one! This also proves that scouts are MUCH more effective on defence now - particularly when they're kind enough to assist their heavier team mates!
3) Learning that travelling in pairs is a good pay to avoid takedown by sandman... Hex is a prime example of an excellent travelling buddy when I go heavy
4) Learning that the "energy drink" isn't being fully utilised yet - think this is the "dark horse" we should all be watching for as its not clear to me whether a scout can cap while using the drink. If so, this has serious implications for massive SG nests defending points (i.e. a decent scout rush may now work!).
5) Another concern is the ability to jump around with the FaN (as posted by Hzza) - this looks simply amazing. Scouts can effectively get to places that soldiers and demo men can now! This is also a problem that is yet to be seen as its all new and people are only just learning from it.
In summary, I'm learning. Like I had to when reVert stalked the servers. You have to adapt.. and get friends to help out so that scouts don't get such an easy ride. I also think that the play on WDG server has been pretty good and balanced (albeit difficult on odd occasions!).
Keep grinnin'
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Topic: Scout Update!
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