Marenghi
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« Reply #180 on: January 27, 2010, 06:14:40 PM » |
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the link play have sent me to download the beta doesn't work, anyone else got the link?
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Power
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« Reply #181 on: January 27, 2010, 06:17:35 PM » |
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If your link is a steam://install something something, don't worry, it's not up on Steam yet. You will be able to download it, once they put the beta on Steam.
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Marenghi
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« Reply #182 on: January 27, 2010, 06:21:27 PM » |
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nah i've bought the game the old fashioned way and the link i've been given is; hxxp://www.battlefieldbadcompany2.com/beta but the beta folder doesn't exist!
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Karthus
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« Reply #183 on: January 27, 2010, 06:25:44 PM » |
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the website will go up at 6pm GMT+1 thomorrow 
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Marenghi
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« Reply #184 on: January 27, 2010, 06:34:49 PM » |
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oooooh, how nice of play to tell me that edit - apparently not? 
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« Last Edit: January 27, 2010, 07:29:38 PM by Marenghi »
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Junta
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« Reply #185 on: January 28, 2010, 12:09:01 AM » |
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What game is this btw? I'm getting lost and not all the vids tell me the name of the game  Is it the same as the title of the thread? There are lots of games (good looking ones) coming out.. this one looks interesting, but I don't like the "CSS" nature of it...
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Karthus
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« Reply #186 on: January 28, 2010, 12:15:46 AM » |
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What game is this btw? I'm getting lost and not all the vids tell me the name of the game  Is it the same as the title of the thread? yes 
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discordance
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« Reply #187 on: January 28, 2010, 12:36:44 AM » |
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I don't like the "CSS" nature of it...
lulwhut? I can safely say as a hater of CSS and sensual lover of the entire battlefield series theres nothing CSS about it. Weapons are high power yes but normally you play battlefield in large maps full of vehicles (the people who like small infantry maps can sod off to css).
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Brahms
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« Reply #188 on: January 28, 2010, 12:45:32 AM » |
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Yeah.. no it's not like CSS.
There's respawns, and combat is often more about position, surprise and teamplay than razer sharp reflexes.
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Official unofficial WDG Minecraft Server: 
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Teatime
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Still rubbish after all these years
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« Reply #189 on: January 28, 2010, 01:13:04 AM » |
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Yes, join us. We'll be the Easy Squad  (Okay, perhaps a cooler name than that)
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« Last Edit: January 28, 2010, 01:14:48 AM by Teatime »
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DeadlyAvenger
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« Reply #190 on: January 28, 2010, 01:15:48 AM » |
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Yes, join us. We'll be the Easy Squad  (Okay, perhaps a cooler name than that) You were close... Easy Company is the most baddest name ever 
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Junta
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« Reply #191 on: January 28, 2010, 01:16:21 AM » |
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I don't like the "CSS" nature of it...
lulwhut? I can safely say as a hater of CSS and sensual lover of the entire battlefield series theres nothing CSS about it. Weapons are high power yes but normally you play battlefield in large maps full of vehicles (the people who like small infantry maps can sod off to css). Spawn, run, die.. wait = CSS  rinse repeat 
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DeadlyAvenger
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« Reply #192 on: January 28, 2010, 01:18:56 AM » |
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I don't like the "CSS" nature of it...
lulwhut? I can safely say as a hater of CSS and sensual lover of the entire battlefield series theres nothing CSS about it. Weapons are high power yes but normally you play battlefield in large maps full of vehicles (the people who like small infantry maps can sod off to css). Spawn, run, die.. wait = CSS  rinse repeat  Erm...isn't that the nature of EVERY FPS GAME KNOWN TO THE UNIVERSE... TF2....spawn...run...die...wait...repeat L4D...spawn...die....wait...repeat CSS....spawn...run...die...wait...repeat
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Junta
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« Reply #193 on: January 28, 2010, 01:25:45 AM » |
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*EDIT*
TF2....spawn...run...run... run... miss objective...die...wait..wait...wait...repeat L4D...spawn...incapacitated....slowly die....wait...repeat
CSS....spawn...run...die humiliatingly outside of spawn area...very long wait...repeat
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Teatime
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Still rubbish after all these years
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« Reply #194 on: January 28, 2010, 02:05:34 AM » |
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"A strange game. The only winning move is not to play. How about a nice game of chess? "
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