egg
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« Reply #60 on: January 28, 2010, 12:06:06 PM » |
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Thank god for ye sniper door fox and demo stickies fix  annoying firing stickies at heavy only for them to disspear before even arming let alone hitting floor
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Junta
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« Reply #61 on: January 28, 2010, 12:07:40 PM » |
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As I play heavy AND demo, I'm both happy and sad at the demo sticky bomb fix
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discordance
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Curious
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« Reply #62 on: January 28, 2010, 01:24:20 PM » |
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Teatime
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Still rubbish after all these years
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« Reply #63 on: January 28, 2010, 01:50:02 PM » |
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One would think the time was right to switch to boots.
Cowboy boots, crocodile leathered boots, clown shoes, high heels, Nike, sandals, slippers, etc
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Power
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I like... babies?
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« Reply #64 on: January 28, 2010, 02:02:36 PM » |
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egg
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« Reply #65 on: January 28, 2010, 02:33:09 PM » |
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One would think the time was right to switch to boots.
Cowboy boots, crocodile leathered boots, clown shoes, high heels, Nike, sandals, slippers, etc
High heels on the heavy 
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Magathery
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AKA - Ripsaw
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« Reply #66 on: January 28, 2010, 04:51:49 PM » |
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 May the Fluke be with you...
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Teatime
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Still rubbish after all these years
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« Reply #67 on: January 28, 2010, 05:15:32 PM » |
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Media have been forbidden and people arrested in our country for making gestures like this ...
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TheBeau
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« Reply #68 on: January 28, 2010, 06:22:36 PM » |
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Team Fortress 2 * Fixed stickies being destructible before they're stuck to something
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!
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The Beau: i love shania twain BiG|Burnalot: /conversation ends. The Beau: she's up there with bieber BiG|Burnalot is now Busy.
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egg
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« Reply #69 on: January 28, 2010, 06:24:05 PM » |
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Team Fortress 2 * Fixed stickies being destructible before they're stuck to something
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES! My thoughts exactly 
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Hzza
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« Reply #70 on: January 28, 2010, 06:52:34 PM » |
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Team Fortress 2 * Fixed stickies being destructible before they're stuck to something
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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Junta
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« Reply #71 on: January 28, 2010, 09:50:02 PM » |
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Media have been forbidden and people arrested in our country for making gestures like this ... I too, did think that gesture WAS similar to that other well known one
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CruelCow
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Move along. Nobody suspicious is here.
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« Reply #72 on: January 29, 2010, 12:53:37 AM » |
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Team Fortress 2-Fixed a crash during startup for the Linux dedicated server -Fixed the hats below being included in the crafting of class-specific hats using class tokens *Towering Pillar of Hats" *Noble Amassment of Hats" *Modest Pile of Hat" I wish I knew this 
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DeadlyAvenger
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Spam, Egg, Sausage, Chips and Spam
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« Reply #73 on: February 04, 2010, 09:54:37 PM » |
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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
Enabled Steam Cloud support for key bindings and custom spraypaint images
Added Options->Multiplayer->Advanced option to toggle off/on: default is on
Team Fortress 2
Added new Highlander mode
9 players allowed per team
Restricts each team to 1 of each class
Use mp_highlander (0/1) to toggle off/on: default is 0
Added "bots" to the server's sv_tags convar if the server is running bots
Fixed a weapon name localization issue
Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates
Updated the map CTF_DoubleCross
Fixed the map not ending correctly when using mp_timelimit
Changed to prevent Engineers from building on top of the shack in each base
Updated the map Arena_WatchTower
Fixed a case where players could open and get stuck on the starting gates before the round start
Improved clipping to prevent people from getting out of the map
Optimized the map for better performance Ooooh...an official highlander mode!
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CruelCow
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Move along. Nobody suspicious is here.
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« Reply #74 on: February 04, 2010, 11:28:38 PM » |
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Tbh calling highlander a new game mode is a bit misleading.
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