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Odd. Should do. Send Mode a messsage here. He should be able to pick it up and send you an invite
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Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
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Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).

Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
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Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
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Any appetite for a TF2 revival?
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Awesome
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Yes this thing is still on
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Hello! Is this thing still on?
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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Who Dares... Grins!!
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this site needs a shout in 2018 Smiley
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What the fucking hell is all this shit?

You'll be blaming me for shit Tf2 updates next!
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That is all.
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its not optimized well just like the ps4 version
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i have beta passes if anyone wants them as well
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some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
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Author Topic: TF2 Updates  (Read 480015 times)
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Yer man oer yonder


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« Reply #1665 on: October 30, 2014, 01:35:57 AM »

It has risen perhaps?

People with custom HUDs might need an update. they've completely changed how the TargetID looks.

Edit: ok, so they've completely fucked the targetIDs and I can't seem to edit the value that floats above the head properly. (also it sometimes just doesn't work for numerical health)
« Last Edit: October 30, 2014, 02:45:41 AM by Yer man oer yonder » Logged

Yer man oer yonder


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« Reply #1666 on: October 31, 2014, 04:32:58 AM »

Another update today added an option to revert the targetID.
tf_hud_target_id_disable_floating_health
1 for the old version, 0 for the new
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Leftism
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« Reply #1667 on: October 31, 2014, 09:27:43 AM »

Bumper cars!
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Karthus
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« Reply #1668 on: October 31, 2014, 11:37:44 AM »

They released the first ever Treant Protector set, so I guess Valves okay.
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sarcasmrules
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« Reply #1669 on: December 23, 2014, 12:28:09 PM »

TF2 Smissmas has started! Who's tried out Mannpower so far? Also, a new spammy sticky launcher, a loch n load with persistent pipes and an equaliser-style shotgun.
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Uzz919


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« Reply #1670 on: December 23, 2014, 05:23:19 PM »

Equaliser-style shotgun? I think you meant Beggar's Bazooka-style shotgun. And also the new pipe launcher: The Iron Bomber.
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« Reply #1671 on: December 23, 2014, 05:27:32 PM »

Equaliser-style shotgun? I think you meant Beggar's Bazooka-style shotgun. And also the new pipe launcher: The Iron Bomber.

Oh yeah. I was referring to how the stats increase as you take damage. It seems the charging up is the biggest feature of the weapon.
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Berath
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« Reply #1672 on: December 24, 2014, 10:59:24 PM »

Won't be able to try any of it out until I get back to  my proper internet connection
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« Reply #1673 on: April 29, 2015, 08:43:06 PM »

So, TF2 is getting matchmaking (like CS:GO), according to: http://teamfortress.tv/thread/24792/valve-and-competitive-tf2

Thoughts?
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TNG


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« Reply #1674 on: April 30, 2015, 12:26:11 PM »

I have a feeling I have heard that before
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Karthus
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« Reply #1675 on: April 30, 2015, 10:41:36 PM »

2late
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Leftism
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« Reply #1676 on: April 30, 2015, 10:49:57 PM »

*cough* 4v4 *cough*
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Karthus
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« Reply #1677 on: April 30, 2015, 10:55:05 PM »

Like do you event want competitive matchmaking where *everyone* can participate? Remember TF2Lobby and how much of a piece of shat that was EVEN before this game went f2p? 2015 TF2 consists 90% of Furries who are too stupid for simple rulesets, if I was still playing this, Id dodge this by a mile.

*good* comp tf2 (6v6) only works when youre elitist and smug about it and shut off the shitters. like #mkup.2 or #mkup.invite. But yeah I think its too late for that.
« Last Edit: April 30, 2015, 10:58:46 PM by Karthus » Logged
LtMama
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« Reply #1678 on: May 01, 2015, 01:28:47 AM »

Sadly, 100% agree with abda (not a dig at abda at all). I like to think I have the mentality that anyone should be able to play, especially when it comes to games. But it doesn't, hence why once upon a time there was the 'the great exodus' of the "serious" players from WDG (myself included)

However coming from a guy who has over 1800+ hours of TF2, yet dont play it all now, you can't just have anyone play comp. TF2lobby was utter garbage. There was a time when the pickup irc's were ace and those looking for a next level kind of challenge could get it. But now most people have moved on and the channels are a ghost towns.

I 100% realise how much of a dick this all makes me sound, and I'm not saying I'm super awesome at vidja gaems, far from it. But TF2 had a great comp scene once upon a time, but it's long since moved on. I can't help but feel like this is a last ditch attempt to say "Come back!". As abda said, too late =/
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Leftism
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« Reply #1679 on: May 01, 2015, 10:23:43 AM »

TF2lobby has long gone and replaced by TF2Centre - although the quality of play is still the same there are decent lobbies as hosts can limit players from joining unless they meet a set criteria (hours played, lobbies played in, etc).

I think TF2 has moved on from IRC in the form of http://tf2pickup.net/ - the quality of players is really strong and participants are forced to use use mumble and even communicate.

People move on from games - I understand that which is why I don't see neither what you or abda's words as a dick move, Lt. Personally, I stay for the people - I personally have my doubts about this matchmaking system: What format it's going to be, class limits, whitelists, etc. There's also some, granted troll-like, suggestions that Valve will put up matchmaking tickets (think similar to the MvM Mann Up tickets) as some believe all Valve see TF2 for now is a cash-cow.

TF2's comp scene feels a little at a cross roads with 6s and Highlander being considered the primary formats - both with advantages and disadvantages but both have very toxic elitism against the other.

TF2, I think, doesn't need competitive matchmaking - the community has built support etc without Valve's help. What TF2 does need is Valve backed competitions and more promotion from the company other than a blog post (that they basically copy/paste from e-mails the league sends them anyway).

I'll see what Valve has to offer as there was more than just the matchmaking anyway (such as Stream list in game, etc) Valve have told us they're going to add.
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