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WDG are going to i71. All welcome. Message for more information or ask on discord
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The WDG discord channel is up and running. Send me a message or post for details
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Odd. Should do. Send Mode a messsage here. He should be able to pick it up and send you an invite
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@berath link doesn?t work Sad
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Yay!!!!!! Wix is in da house
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Hey Berath !! I made it !
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Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
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Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).

Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
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Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
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Any appetite for a TF2 revival?
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Awesome
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Yes this thing is still on
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Hello! Is this thing still on?
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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Who Dares... Grins!!
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no
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The shoutbox has actually had shouts in it recently? Impossible.
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this site needs a shout in 2018 Smiley
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Orange Box 10 years old wow
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Forum is back up after I did some tinkering. Did anyone notice it was down?!?
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What the fucking hell is all this shit?

You'll be blaming me for shit Tf2 updates next!
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Wales voted Leave
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That is all.
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I want that game
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its not optimized well just like the ps4 version
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why does everyone's gone rapture run like doggegg on my pc
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i have beta passes if anyone wants them as well
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FIREWATCH
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March 02, 2016, 06:02:38 PM
some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
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Easy with the spoilers, guys! I'm still  on the blunderbuss part.
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I just unlocked the rifle scope in firewatch, makes it much easier to pick off bears before they get into melee range
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FIREWATCH
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Its overrated. Now FIREWATCH on the other side...
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press x to exercise 5th freedom
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My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
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i want the super stealth suit.

I go lethal on grim missions
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My CommunityForumGamingTeam Fortress 2Topic: Blog: Classless Update
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LtMama
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« Reply #165 on: August 18, 2009, 12:08:28 AM »

I had a very similar experience tbh, again with a demo, fairly sure I got 3-4 solid hits on him, but nothing Sad even followed him up with the pistol, which will finish someone of if they have no health, but nothing, so he still had plenty of heath.

Then again, other times it seems fine
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TheBeau


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« Reply #166 on: August 18, 2009, 12:19:10 AM »

Anyone else notice that the scattergun seems to be a bit off as well: I can't tell if its the spread or the damage but I'm pretty sure I nailed a demoman at least 4 times at fairly close range and didn't kill him. Just wondered if anyone else thought the same Wink.

The scattergun is the most unreliable piece of *(&# excuse for a weapon. The spread is just ridiculous, especially scout vs scout. The fact sometimes it'll take a medic down with 2 close-ish shots then not kill a sandman scout with 2 meatshots at point blank makes me want to use the FaN. But then I realise i'm not an asshat and I'll just have to do with the scatter.

In regards to the update I don't think it's been changed much from it's normally untrustworthy spread, if at all. You must've just got unlucky or noticed it clearly today.
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Vegan


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« Reply #167 on: August 18, 2009, 12:19:28 AM »

I felt i was sucking more that usual when i played scout but was putting it down to me instead of shouting that Steam broke the GUNZZZ.
I also had a similar 3-4 shots to demoman in the back and nothing?

Who was that invincible demo?
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Hzza
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« Reply #168 on: August 18, 2009, 12:30:29 AM »

Basingstoke'd/Beau for me. I know this because he airshotted me twice Wink.
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TheBeau


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« Reply #169 on: August 18, 2009, 12:40:08 AM »

Now if only I could do that all the time. I think I walked over a 50% health pack fighting you Hzza and just about survived. I remember being chased by a scout with a pistol, I walked over a 25% health pack that time, again I was very low. I think it was just luck, I'm pretty sure the scattergun is as unreliable as ever, at least it has been when I've been using it.

But speaking about scout vs demo, really the scout should win 90% of the time. You just need to avoid being predictable and jump. A lot. A hell of a lot.
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Hzza
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« Reply #170 on: August 18, 2009, 01:27:22 AM »

August 17, 2009 - Team Fortress 2/Day of Defeat: Source Update Released

Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source


Fixed an engine crash


Team Fortress 2

Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:

"Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."

Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)

Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)

Added missing snowpuff particles for DX8 players

Fixed rocket jumping

Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill

Fixed Scouts going into reference pose in double jumps

Fixed the Ubersaw not displaying team colors

Fixed Spies disguised as RED Scouts not cloaking properly

Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode


Stop moaning now pls Wink.
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Torgue
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« Reply #171 on: August 18, 2009, 01:40:35 AM »

Where's the trade system?
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Hzza
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« Reply #172 on: August 18, 2009, 01:45:50 AM »

Shut up you!

On a rocket jump related note, I just got to the top of the pagoda in jump_pagoda for the first time tonight Grin! Still can't make the first jump inside though........
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Dodgy


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« Reply #173 on: August 18, 2009, 02:13:13 AM »

For anyone who was using the 32 man scoreboard ui and had it messed up with the last update, there's a new version of it on fpsb.
Link
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Hzza
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« Reply #174 on: August 18, 2009, 02:39:20 AM »

Nice one Dodgy.
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TheBeau


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« Reply #175 on: August 18, 2009, 03:01:59 AM »

Okay. So far this update has bugged DirectX Level 8 or 8.1 users. It simply refuses to start the game if you attempt to play it on DirectX 8.1/8. Probably related to the snow particles.

Secondly, although I can't confirm this, rocket jumping is still not back to normal. The damage is fine, but the jump mechanics... they feel all wrong. The jump height feels too high and you're in the air for far too long. However, like I said I can't confirm this and perhaps I can't remember what it used to be like properly... But I strongly believe rocket jumps are still messed up, albeit slightly.
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