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Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
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June 29, 2020, 02:02:45 PM
Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).
Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
Berath
February 24, 2020, 09:26:46 AM
Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
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Any appetite for a TF2 revival?
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Awesome
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Yes this thing is still on
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Hello! Is this thing still on?
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It's officially 'not secure' according to Chrome now
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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The shoutbox has actually had shouts in it recently? Impossible.
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this site needs a shout in 2018
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Just in case no-one saw it - I posted about i61 over on the wdg-reddit!
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I knew you were behind them!
Leftism
July 08, 2016, 11:40:05 AM
What the fucking hell is all this shit?
You'll be blaming me for shit Tf2 updates next!
Berath
July 06, 2016, 11:35:09 PM
Therefore, Lefty is indeed responsible
Berath
July 06, 2016, 10:56:20 PM
Wales voted Leave
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June 25, 2016, 05:30:56 PM
Well he *is* called Leftism
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I'm going to completely unjustifiably hold Lefty to blame for the Brexit.
That is all.
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June 05, 2016, 01:56:52 PM
Woop woop i58 ticket bought!
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June 02, 2016, 12:01:09 AM
https://www.gog.com/news/introducing_gog_connect
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May 13, 2016, 06:08:28 PM
I want that game
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May 07, 2016, 10:20:36 PM
its not optimized well just like the ps4 version
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May 07, 2016, 09:01:50 PM
why does everyone's gone rapture run like doggegg on my pc
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Just to really bang it home. WDG sub-reddit here:
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April 04, 2016, 10:48:17 AM
If there are any still going, I'll have one
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April 02, 2016, 11:47:32 AM
i have beta passes if anyone wants them as well
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March 23, 2016, 12:18:40 PM
If anybody wants a tf2 competetive beta pass, i have a spare.
Berath
March 18, 2016, 12:18:46 PM
It's too expensive
DeadlyAvenger
March 15, 2016, 03:24:04 PM
Will you all go buy The Division now so I have someone to play with?
Karthus
March 11, 2016, 08:32:56 PM
FIREWATCH
Brahms
March 11, 2016, 07:56:09 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 11, 2016, 07:56:08 PM
https://www.youtube.com/watch?v=h2dv4DWLN4o
this guy has some gr8 vidz
Brahms
March 02, 2016, 06:02:38 PM
some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
Torgue
March 02, 2016, 12:06:23 PM
Easy with the spoilers, guys! I'm still on the blunderbuss part.
Karthus
March 01, 2016, 09:17:32 PM
Can't believe Henry managed to use his NAVY Seal experience to defuse the bomb that was strapped to the bear in the end
Brahms
March 01, 2016, 03:38:29 PM
I just unlocked the rifle scope in firewatch, makes it much easier to pick off bears before they get into melee range
Karthus
March 01, 2016, 12:34:14 PM
FIREWATCH
Brahms
March 01, 2016, 12:13:37 PM
I can't believe GAMERS don't like the witness. It's the MOST GAMER game EVER.
Karthus
February 29, 2016, 12:08:32 PM
Its overrated. Now FIREWATCH on the other side...
Brahms
February 29, 2016, 11:21:43 AM
I got the basic ending in the witness and it was B A D
Brahms
February 22, 2016, 10:58:37 AM
I have no understanding of the environmental puzzles
Brahms
February 22, 2016, 10:58:25 AM
Every so often someone says something about "environmental puzzles" in the witness and I skip it because of spoilers
Brahms
February 15, 2016, 01:02:48 AM
press x to exercise 5th freedom
Karthus
February 14, 2016, 11:53:36 AM
My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
Brahms
February 14, 2016, 02:02:52 AM
i want the super stealth suit.
I go lethal on grim missions
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My Community
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Topic: Blog: Classless Update
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Topic: Blog: Classless Update (Read 65633 times)
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Junta
Guest
Re: Blog: Classless Update
«
Reply #90 on:
August 14, 2009, 11:23:11 AM »
Be warned that our admin mods (Beetlesmod and Sourcemod) have been broken by this update.
Working to get new versions when they are available, but our server 1 and 2 may run "Vanilla" tonight - no customisation or fast respawns
Admins will still be able to do their duty using our other tools though
KOTH and CP_YUKON added to server map rotation and vote list.
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egg
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Re: Blog: Classless Update
«
Reply #91 on:
August 14, 2009, 11:38:45 AM »
Quote from: Junta on August 14, 2009, 11:23:11 AM
Be warned that our admin mods (Beetlesmod and Sourcemod) have been broken by this update.
Working to get new versions when they are available, but our server 1 and 2 may run "Vanilla" tonight - no customisation or fast respawns
Admins will still be able to do their duty using our other tools though
KOTH and CP_YUKON added to server map rotation and vote list.
Cool
I would change rotation to just new maps at the moment... it will help fill it up during the day
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Torgue
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Re: Blog: Classless Update
«
Reply #92 on:
August 14, 2009, 11:49:57 AM »
Quote from: DodgyEmu on August 14, 2009, 02:58:43 AM
I read that entry as though it meant that your team gets crits when you cap the intel, not when you just pick it up.
I just tested this. You get the crits when you capture the intel. Your gun changes colour to your team's colour.
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Quote from: Vegan on October 21, 2009, 11:10:38 PM
COFFEEE POT WHY!
Hzza
Guest
Re: Blog: Classless Update
«
Reply #93 on:
August 14, 2009, 11:56:03 AM »
Quote from: Torgue on August 14, 2009, 11:49:57 AM
Quote from: DodgyEmu on August 14, 2009, 02:58:43 AM
I read that entry as though it meant that your team gets crits when you cap the intel, not when you just pick it up.
I just tested this. You get the crits when you capture the intel. Your gun changes colour to your team's colour.
That seems silly, what use is the crits AFTER you've capped?
Logged
Lazzars
Guest
Re: Blog: Classless Update
«
Reply #94 on:
August 14, 2009, 11:59:00 AM »
Quote from: Hzza on August 14, 2009, 11:56:03 AM
Quote from: Torgue on August 14, 2009, 11:49:57 AM
Quote from: DodgyEmu on August 14, 2009, 02:58:43 AM
I read that entry as though it meant that your team gets crits when you cap the intel, not when you just pick it up.
I just tested this. You get the crits when you capture the intel. Your gun changes colour to your team's colour.
That seems silly, what use is the crits AFTER you've capped?
say you have half your team in the intel room on 2fort and a scout forces his way out to your intel, leaving the rest of your team to struggle out. some crits would make forcing their way past the sentries on the top easier. true that's the fault of the map but lets not mind that
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Millicent Bystander
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Re: Blog: Classless Update
«
Reply #95 on:
August 14, 2009, 12:05:01 PM »
I can see some interesting situations on Well where both teams capture the intel at once. Everyone will probably die in a hail of spam.
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Quote from: Magathery on September 03, 2011, 11:41:48 PM
I find myself stark naked except for a pair of latex gloves attempting to pull on a pair of red tights on in my parent's spare bedroom.
Hzza
Guest
Re: Blog: Classless Update
«
Reply #96 on:
August 14, 2009, 12:41:21 PM »
Epic hat skins.
Mode, check out the dreads/shutter shades, you'll cream.
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discordance
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Curious
Re: Blog: Classless Update
«
Reply #97 on:
August 14, 2009, 12:42:18 PM »
heres an image of medal success:
http://www.tf2nubs.co.uk/index.php?topic=2566.msg31506#msg31506
solly and his easter egg 2 posts down
«
Last Edit: August 14, 2009, 03:32:53 PM by discordance
»
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Teatime
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Still rubbish after all these years
Re: Blog: Classless Update
«
Reply #98 on:
August 14, 2009, 03:54:43 PM »
Quote from: Mr Chug on August 14, 2009, 02:27:09 AM
Edit: also, the tele sapping thing is handy for defensive engineers but it's a right pain for aggressive engies who leave their teles in a safer place. Also if you die and have to watch your workload double it's a pain.
That. It's not unusual for me to have the TP exit apart from SG and dispensers which are usually the focus of enemy attacks (e.g. Badwater).
As for the post-cap crits on CTF:
I could image that it follows the general logic of crits (the more damage you do the higher the chance for a crit) to increase the winning teams momentum.
For the record: I don't fully approve of this philisophy.
Back to work
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discordance
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Re: Blog: Classless Update
«
Reply #99 on:
August 14, 2009, 04:00:33 PM »
oh teatime you were on the right track with enigmatical btw, the link to the medal page appeared on that at midnight GMT which massively biased it to the yanks :/
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mode_seven
does not like the cone of shame
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\o/ ^o^ o< /o\
Re: Blog: Classless Update
«
Reply #100 on:
August 14, 2009, 05:47:59 PM »
Quote from: discordance on August 14, 2009, 04:00:33 PM
oh teatime you were on the right track with enigmatical btw, the link to the medal page appeared on that at midnight GMT which massively biased it to the yanks :/
This update just keeps annoying me.
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Ringelbeatz
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Hands on the dashboard where I can see them
Re: Blog: Classless Update
«
Reply #101 on:
August 14, 2009, 05:58:56 PM »
let me put this update in one word:
AWESOME!!!!
KOTH is totally the king of the mods
the new ctf map looks awesome and the gameplay is very nice
the loser animations are hilarious and the übers are a shade lighter now!!
ZANKS FALFE
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snakes were fucking themselves long before Adam and Eve showed up
Hzza
Guest
Re: Blog: Classless Update
«
Reply #102 on:
August 14, 2009, 06:02:31 PM »
Got to agree, I've only played one round on sawmill, but it is a total paradise for scouts! Crit boost thing may be a little op but time will tell I guess. KOTH is pretty cool, I can see it becoming a bit of a spam fest though....Auto-reload is also pretty damn cool, I also figured out that you don't ever have to reload the flaregun now, you can just press q twice really quickly. Don't know if that was in place before and I'm pretty sure its a bug, but a useful one none the less!
edit - I will also be commiting hate crimes against anyone that gets the scouts flatcap before me. You have been warned
.
«
Last Edit: August 14, 2009, 06:05:56 PM by Hzza
»
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CruelCow
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Move along. Nobody suspicious is here.
Re: Blog: Classless Update
«
Reply #103 on:
August 14, 2009, 06:17:38 PM »
KOTH rocks! It's not arena with respawn, it's cp with only one point.
Scoring works pretty much as expected.
Point starts neutral and is locked for a few secs.
Then, whatever team owns the point, countdowns the 3 minutes.
It keeps on counting when enemies start capping.
Once the point switches, the countdown stops (but not resets!) and the other sides countdown start.
If the countdown reaches zero while the point is being capped, it's overtime. That's your last time you win, that's probably why the announcer says it every 2 seconds!
Spawn camping was a bit of a problem, especially on nucleus, but there are 3 (4?) exits there, so it can be countered.
Edit: Oh and about the dead ringer:
Yes, abda is right, it has much less cloak time (next to impossible to get away during that!), but it also recharges faster, making you less depended on the ammo pickups.
«
Last Edit: August 14, 2009, 06:19:24 PM by CruelCow
»
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Hzza
Guest
Re: Blog: Classless Update
«
Reply #104 on:
August 14, 2009, 07:46:39 PM »
Anyone else getting performance drops with the update? I've probably lost about 10-20FPS
.
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