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Helloes! I'm here for my annual password change! How is everyone doing?
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WDG are going to i71. All welcome. Message for more information or ask on discord
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The WDG discord channel is up and running. Send me a message or post for details
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Odd. Should do. Send Mode a messsage here. He should be able to pick it up and send you an invite
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@berath link doesn?t work Sad
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December 23, 2020, 12:34:53 PM
Spammers be gone!
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Nice!
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I’m in 🙌
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Yay!!!!!! Wix is in da house
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Hey Berath !! I made it !
September 25, 2020, 05:13:56 PM
Wix - we may have some new friends playing a new game finding their way here soon.....
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Hello Terror. People still drop by here now and again
June 29, 2020, 02:02:45 PM
Hi guys. I hope you are all well and keeping sane and safe during these trying times (and all that).

Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
February 24, 2020, 09:26:46 AM
Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
February 19, 2020, 12:52:19 AM
Any appetite for a TF2 revival?
February 19, 2020, 12:52:01 AM
Awesome
February 19, 2020, 12:48:30 AM
Yes this thing is still on
February 19, 2020, 12:47:16 AM
Hello! Is this thing still on?
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Merry Christmas!!!
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Sweeping and clearing out the cobwebs, keeping everything spruce https://gph.is/2oImD0j
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Cheers Stu / Berath was going to happen one day Sad
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It's officially 'not secure' according to Chrome now
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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NuB site is no more due to a forced PHP v7 upgrade on the web host that breaks SMF/TinyPortal.
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Sad
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Sad nub  site down Sad bye bye

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Happy new year.
Who Dares... Grins!!
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no
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MEssaage me
for a free steam key for faeria
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merry xmas wdg
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Hello WDG!
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I still pop by to give the old place a dusting and clear out
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The shoutbox has actually had shouts in it recently? Impossible.
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:dohjan: :newkid:
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Enjoy!
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Just poking about
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Goodness me, so it does!
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this site needs a shout in 2018 Smiley
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Spam removed. Thank you muchly Hulinut
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Yay, been fixed!
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I'm trying to get the mumble server up again
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Orange Box 10 years old wow
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Fluffy!
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:p
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Hmph. Spammers!
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Also - hai!
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Just in case no-one saw it - I posted about i61 over on the wdg-reddit!
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Mumble server down: I've submitted a ticket
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so quiet
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Every day or so I drop by to empty out the logs, dust down the furniture and shake out the curtains
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How's tricks WDG?
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Yay CruelCow!!
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Yeah, I still check here regularly
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Forum is back up after I did some tinkering. Did anyone notice it was down?!?
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Thanks for offering but platformers = frustration for me. All that jumping about and getting impaled
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I knew you were behind them!
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What the fucking hell is all this shit?

You'll be blaming me for shit Tf2 updates next!
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Therefore, Lefty is indeed responsible
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Wales voted Leave
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Well he *is* called Leftism
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I'm going to completely unjustifiably hold Lefty to blame for the Brexit.
That is all.
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Woop woop i58 ticket bought!
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I want that game
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its not optimized well just like the ps4 version
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why does everyone's gone rapture run like doggegg on my pc
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Just to really bang it home. WDG sub-reddit here: https://www.reddit.com/r/WDG/
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Thank you Smiley
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Just send you one.
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If there are any still going, I'll have one
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i have beta passes if anyone wants them as well
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If anybody wants a tf2 competetive beta pass, i have a spare.
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It's too expensive Sad
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FIREWATCH
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some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
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Easy with the spoilers, guys! I'm still  on the blunderbuss part.
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FIREWATCH
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press x to exercise 5th freedom
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My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
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i want the super stealth suit.

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My CommunityForumGamingTeam Fortress 2Topic: Essence of Teamwork
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Millicent Bystander
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« Reply #15 on: February 17, 2009, 12:44:26 PM »

Essence of Teamwork.

The New Fragrance From WDG
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Hzza
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« Reply #16 on: February 17, 2009, 12:52:10 PM »

WDG - Smells like win.
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Finaldeath


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« Reply #17 on: February 17, 2009, 01:19:12 PM »

I've seriously had fun with 6 to 26 players on the server. I've had some crushing defeats at times (usually a lot of people who've never been on the server, and a 25 minute standoff on the last point of dustbowl) which is rather tiring - the enemy team just seems to stop at that point Sad

Well, that's kinda off tangent. Defending sentries or the point more effectively rather then charging off as people tend to do is sometimes a good idea Smiley
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Finaldeath
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« Reply #18 on: February 17, 2009, 01:51:59 PM »

I hereby claim the acronym JBOP -- "Just a Bunch Of Players". Wink

But then what player system allows for redundancy?

Actually, wait a sec! I've got it:

Redundant Array of Independent Demomen

So, it's like regular RAID, except instead of data we've got Sticky Bombs, and instead of disks, there's choke points! Wink

For RAID0 then we have one Demoman spreading his Sticky Bombs across several door frames/CPs etc., such that he can defend a wider area, but there's no redundancy if he's killed.

In RAID1, multiple Demomen can duplicate each others Sticky Bomb positioning, so that as long as one survives, the defense remains intact.

RAID5 works as you'd expect, with the defense retaining integrity as long as no more than one than one Demoman is killed and waiting to respawn at any given time.

I think I've taken this far enough...
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« Reply #19 on: February 17, 2009, 02:01:00 PM »

LOL. Thanks Mode. That was great. Grin
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Junta
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« Reply #20 on: February 17, 2009, 02:08:28 PM »

HAHA - very good mate Smiley
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Teatime


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« Reply #21 on: February 17, 2009, 02:43:00 PM »

Applauded
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« Reply #22 on: February 17, 2009, 02:52:23 PM »

Just from the top of my head:

Awareness
Coordination
Communication
Emphasis
Diversification

All this in regard to the team-aspect.
I may elaborate if anybody's interested, but right now my lunch break's over.
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Hzza
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« Reply #23 on: February 17, 2009, 02:54:29 PM »

Sounds like big-company-acronym-speak to me Tea...

Together
Everyone
Achieves
More
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claws
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« Reply #24 on: February 17, 2009, 02:58:12 PM »

I don't think it's so hard to define good teamwork, it's just the conflict between personal gratification and teamplay. Valve need to provide more scoring incentives for individual players to assist the team. While they're at it, make a class limit of 3 standard Cheesy
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Gasman
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« Reply #25 on: February 17, 2009, 03:53:12 PM »

I concur with much of what is spoken here but I have to comment on this 4 > 1 Engies thing. I often start Engie and switch to Demo. Sometimes it's through lack of support to rebuild but mostly it's because the advancement on the map calls for different tactics. For instance, it is - in my opinion - a valid tactic to load up with engineers to defend the first cap on Badwater. Once it's lost, 4 engies would be overkill. hence, I rarely engineer the last cap on this map.

And might I hazard a comment that the turned up volume of whining of late (much - MUCH - improved after my last rant I might add; thanks) does tend to have the effect of muting the less vocal of our players. Possibly.
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« Reply #26 on: February 17, 2009, 04:10:20 PM »

I try and protect sentries as much as possible by attempting to slow the opposition with a scattering of stickies and a stream of pipes but sometimes I forget in the heat of battle so I prefer it when an engy tells/asks me to help protect them (shout if necessary). Unfortunately not everyone is as vociferous as Gas so they tend to suffer in silence.
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Teatime


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« Reply #27 on: February 17, 2009, 08:05:50 PM »

I concur with much of what is spoken here but I have to comment on this 4 > 1 Engies thing. I often start Engie and switch to Demo. Sometimes it's through lack of support to rebuild but mostly it's because the advancement on the map calls for different tactics. [...]

Sometimes that's true. In you case it's definitely the case.
However, an many cases the the run of things is very different. The decision to go multiple engies is often poorly motivated, badly executed and the consequences are ignored.
Baswater can be a forgiving map since you still have more CPs to regroup and recover.
The failure of such nonsense is far more visible on maps like Dustbowl or Goldrush were a bad start of defense usually cost you the precious few minutes you are worn out on the second CP.
And the worst of it: Multiple engies might work if those engies would work together. But usually each of them builds his own stuff, wasting the precious metal to have 4 lvl2 sentries with lvl1 dispensers which the two incoming übers kill in a few seconds making all the effort pointless.
And of course with 4 engies (which, I know, is a bit exaggerating) you lack the firepower to protect the sentries, slow the übers down and take care of the opponents following the übers.

Something like that doesn't happen much on the WDG-servers. But I've seen it and it almost never worked. (And sorry, but I question the intelligence of people when a 3-engy-defense fails on the 1st stage of dustbowl, fails on the 2nd stage, and on the 3rd stage - surprise -they try it again)

But, coming back to Chaos' first post, much of this also depends on the rest of the team.
A dream team of 3 engies, 3 snipers, 2 spies, 1 scout and a pyro stands little chance (and no chance if the enemy team knows the drill). Again: Such extreme screw-ups happen rarely on the WDG servers, but you can see teams with no medics or no heavy classes.

And might I hazard a comment that the turned up volume of whining of late (much - MUCH - improved after my last rant I might add; thanks) does tend to have the effect of muting the less vocal of our players. Possibly.

I don't quite get what you are trying to say with that ...
(and I assume you are not one of those who can't tell apart whining from constructive criticism)
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Gasman
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« Reply #28 on: February 18, 2009, 01:28:11 AM »

All I'm suggesting is that when the airwaves are dominated by moaning, it is quite likely that it deters positive vocal contributions.
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Chaos
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« Reply #29 on: February 18, 2009, 02:36:40 AM »

All I'm suggesting is that when the airwaves are dominated by moaning, it is quite likely that it deters positive vocal contributions.
Thats very true mate!
Peoples moods and comments are deffo influenced by other peoples!
I do try to not moan (although I must do sometimes... its english nature)
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My CommunityForumGamingTeam Fortress 2Topic: Essence of Teamwork
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