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My CommunityForumGamingOther gamesTopic: Good Game Endings - Probable Spoilers
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Guilt is a rope... etc
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« on: January 11, 2010, 11:39:33 PM »

After buying Mass Effect and really enjoying the story while playing through, I get to the end and am really disappointed by the conclusion. Thinking about it I can think of any game i've ever played that has a decent reward for finishing it.

So there has to be sone games out there worth finishing, the best I could think of was HL2: EP2 any others?
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« Reply #1 on: January 12, 2010, 12:04:29 AM »

TF2 has a very epic ending (Heavy kills Medic)
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« Reply #2 on: January 12, 2010, 12:16:28 AM »

Some might say the journey is the best part of any game. A satisfactory ending can put a nice full stop on a full and hearty sentence Wink

I've found the endings to Baldur's Gate (and sequels) to be rewarding since the games are very engrossing, text-based and the nice little cutscenes do well to end what were epic battles. Most of the very end of the series was a set of epic then epic-er battles, and the ending wasn't just a cutscene, it showed you what all your party got up to as well (text form, but still good).

Call of Duty generally had great finale/end levels - even some which appeared to be the finale before and actual final level (oddly enough - since the games do levels "chronologically", talking about Call of Duty 2 here). Call of Duty 4 was quite an epic finish. Not played World at War or MW2 though.

While it was a little of a letdown after such a game, Grand Theft Auto: Vice City was a great buildup and finale, and ending I guess (not that it ended if you still had side missions and stuff you wanted to do). Likely the best in the series - I've not played GTA4 yet however.

Star Wars: Republic Commando, the only good thing to come out of the prequel crap, had a great set of 3 levels - each with its own very, very satisfying climax due to a good mixture of difficulty and setpieces. Well worth a play - it's reasonably short. The ending ended on a terribly pulled off cliffhanger however, annoyingly, which was a bit of a final sour taste.

(Mostly) story-only games-wise the endings to the Phoenix Wright games are pulled off well - celebrations and whatnot. Like I said though, it's the journey - the cases are much more the fun and satisfying bits Wink (it's more a text adventure really). The old-era point and clicks hold up well for endings - I've mainly played more humorous ones, but Day of the Tentacle really stands out as a great (and long!) ending.

Elite Beat Agents has a very, very satisfying and long ending. Man, it's like 2 back to back levels (well, you can go to the second once you finish the first, but they continue on). Great stuff, probably my favourite of all the Onderan and EBA games.

RTS wise, for the time Red Alert was quite satisfying in a slightly silly way. The levels are dead easy to me now, at the time it was a real accomplishment, with satisfying (and long for the time!) cutscenes. Newer ones, well, I like World in Conflict which really, really did some good work on characters, acting, cutscenes, and finale levels (give or take). Most RTS games are a bit rubbish for endings as such - Advance Wars, however much I love it, either have bastard-hard end levels with an ungratifyingly short ending few text things, or an easy end level, again ungratifyingly short ending.

Okay, plenty of games I've never been satisfied with though. A few looking around my room - Chrono Trigger went into boss borefest mode for the end, as do many JRPG's (leading to pre-boss grinding for an unsatisfying tiny ending, which Chrono Trigger exemplifies). RPG's which barely clear anything up, and don't even set up for a sequel also kinda suck - Neverwinter Nights, Mass Effect (although it did have some form of ending after a final boss at least, just not much - sequel setup!) and so on (Jade Empire from Bioware actually did it better, with at least some text about what teammates did after you did whatever it was you chose to do). Fallout 3 was highly disappointing (as was Oblivion...I see a trend!).

Talking about endings without the full experience is hard. Sometimes it is obvious an ending is terrible (and makes the game worse because of its presence since it lacks the quality, finish or fineness the game otherwise had), but it's hard picking out good endings from otherwise mediocre games. You don't usually find the best, most fun parts of a game are at the end unless it is done quite cleverly (and even Portal, to me, sadly didn't pull this off, although probably because it was so short more then anything).
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Finaldeath
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« Reply #3 on: January 12, 2010, 12:22:02 AM »

 Legend of Zelda: Ocarina of Time - beautiful


Call of Duty generally had great finale/end levels - even some which appeared to be the finale before and actual final level (oddly enough - since the games do levels "chronologically", talking about Call of Duty 2 here). Call of Duty 4 was quite an epic finish. Not played World at War or MW2 though.


MW2 ending is like the ending of pirates of the caribbean two, it ends dramatically (I won't give it away, you need to experience it in HD with digital sound, it's out of the world good imo) while making it insanely obvious there's going to be a sequel - I thought the entire campaign was brilliant, shame it was short :/ I miss the days of PS1 when some games would come with 2 discs so the storyline wasn't all compressed.
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Guilt is a rope... etc
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« Reply #4 on: January 12, 2010, 12:34:08 AM »

Some might say the journey is the best part of any game. A satisfactory ending can put a nice full stop on a full and hearty sentence Wink

Exactly and I can't think of of one recent game that has done that. Batman: Arkham is a case in point, brilliant game, enjoyed it all the way through then you get a generic 3 stage final boss battle followed by;

"Well done Batman for saving the city"
"Ok i'm off to fight more crime now"
"kthnx bye"

Just feels incomplete.

Sorry if you haven't finished Arkham Asylum yet, but your not missing nowt.
« Last Edit: January 12, 2010, 12:38:55 AM by Guilt is a rope... etc » Logged
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« Reply #5 on: January 12, 2010, 01:19:18 AM »

Silent Hill 2. Play it. 'Tis good.
May start off kinda slow, but it's worth finishing.
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« Reply #6 on: January 12, 2010, 02:25:54 AM »

I thought the ME ending was quite good. Whatever you do don't play KotOR2.

LoZ:OoT was immense all the way through.

As Was Duke Nuken 3D
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« Reply #7 on: January 12, 2010, 02:31:13 AM »

I thought the ME ending was quite good. Whatever you do don't play KotOR2.
This.

Fantastic game all the way through, then the "ending" just leaves you sitting there thinking "wut?"

The restoration project is still going to get the missed-out bits back in. Like an actual ending.
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« Reply #8 on: January 12, 2010, 04:55:59 AM »

I thought the ME ending was quite good. Whatever you do don't play KotOR2.
This.

Fantastic game all the way through, then the "ending" just leaves you sitting there thinking "wut?"

The restoration project is still going to get the missed-out bits back in. Like an actual ending.
The whole game is good at developing characters and that then there's no closure whatsoever. The only difference between the good and bad ending is in one the ship flies away, and in the other it doesn't.
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« Reply #9 on: January 12, 2010, 09:22:28 AM »

The ending I got in Dragon Age was good, I like the way the game shows you what happened next too.

The ending to Fallout 3 was disappointing, I wanted to explore a bit more and instead I'm tramlined into an unlikely and boring ending.
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Hzza
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« Reply #10 on: January 12, 2010, 10:01:09 AM »

Fallout 3 was the most disapointing ending ever, with Borderlambs coming a very close second. Infact I think I uninstalled Fallout afterwards out of spite! I liked ME's ending especially after [spoilerz]building up a renegade Shepherd and having him "kill" the council and force the humans into taking over the galaxy! I lol'd, hard![/spoilerz].
My favourite ending ever though is HL1. I didn't even realise the game was finished, twas so epic, never seen anything like it!
Can't think of any others other then those 2 though, I've still got Dragon Ape:Oranges to finish though which I've heard is pretty tits so that'll probably get up there.
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« Reply #11 on: January 12, 2010, 10:16:49 AM »

I liked the ending of Unreal 2:The Awakening, at least I think it was the ending, it's quite a long time ago. I liked the "ending" of Dead Space, gave me shivers even if I expected stuff like this.

And please don't stone me, but.... Halo. I thought it was very impressive at that time.

A huge disapointment was (apart of the games which just roll credits), was probably the original Fallout. You bust your ass for the freakin Vault and then this?
« Last Edit: January 12, 2010, 10:18:24 AM by Power » Logged
Hzza
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« Reply #12 on: January 12, 2010, 10:19:13 AM »

Still struggling with the original Fallout, thats a damn hard game when you don't know what you're doing!
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« Reply #13 on: January 12, 2010, 10:41:19 AM »

I think on my first playthrough I skipped a lange portion of the game, as I accidentially stumbled over the place, where one of the key scenes takes place. Turns out, if you win that battle, the game is over... lol. Half of my map was still uncovered.
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« Reply #14 on: January 12, 2010, 11:26:20 AM »

Portal.
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