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Author Topic: Server Suggestion  (Read 8036 times)
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egg



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« on: March 14, 2009, 09:43:15 AM »

Anyone else get annoyed that your position is given away when an opposing player see's you during the dead spectate? (otherwise known as ghosting)

Example, your a spy, takes you ages to get behind enemy lines, your waiting for invis to recharge before attacking....... next minute you're dead cuz someone found out where you were while they were dead and came straight after you....  :Smiley

The fix? What about adding this to the server.cfg:-

mp_forcecamera 1

This ensure you can only spectate your team mates (in first person view) while your dead (normal spectator mode still works fine in case admins need to spec someone)

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Millicent Bystander
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« Reply #1 on: March 14, 2009, 09:50:40 AM »

You can get a lot of information about the enemy whist ghosting so it's probably more fair to just see your teammates.
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Chaos
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« Reply #2 on: March 14, 2009, 09:59:03 AM »

its a good point.. but our ethos is more about everyone being mates and having a laugh more than competitive play..

I quite like being able to see what my mates on the other team are up to..
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PapaFade
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« Reply #3 on: March 14, 2009, 11:51:00 AM »

Very much so Jordan, but Egg has a valid point. We are unable to enforce the ethos on public players who can quite easily take the piss without fear of retribution. John and i will talk more on this.
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Junta
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« Reply #4 on: March 14, 2009, 11:58:25 AM »

Yep - thanks Egg. We'll give this very serious consideration mate Wink
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Teatime


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« Reply #5 on: March 14, 2009, 12:02:14 PM »

On a related note: Server 2

If I'm not mistaken it runs arena maps now all the time. Nothing wrong with playing arena (except the usual dozen or so reasons) but isn't 24/7 a bit of a waste?

Lately we have often more than 26 players. We have a lot more visitors in the last few weeks and even with WDG and regulars alone we fill up #1 quickly.

So may I suggest that you create fixed days for arena (perhaps 2-3 days the week) and on the other days we try to fill up both servers for regular games. (Admins can still change #2 to arena if necessary, I assume).

And (to make this suggestion slightly on topic) you could apply Egg's suggestion to #1 while leaving #2 for Chaos and his urge to peek on other people  Wink
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claws
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« Reply #6 on: March 14, 2009, 12:12:14 PM »

I think that once it's on arena, it cycles through arena maps. However you can still 'rtv' out and then it'll be on a normal map rotation. Otherwise, you're forever setting next map to an arena one on the occasions you want to play it Smiley
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Chaos
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« Reply #7 on: March 14, 2009, 12:42:47 PM »

Its been arena mostly due to a few of us going there and chilling out having a mess around after server 1 has died..
we have a no-stress alltalking run around bit of fun..
its not being used any other way.. so its stuck on arena for now..

But if someone wants to get a propper game goin on there make me your 1st invite!
Im ALWAYS up for getting server 2 going.. even if server 1 is going..
Im all about increasing WDG traffic Cheesy
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Teatime


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« Reply #8 on: March 14, 2009, 02:06:38 PM »

Im all about increasing WDG traffic Cheesy

Yes, and I think we can easily fill up both servers on the weekend.
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Junta
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« Reply #9 on: March 14, 2009, 02:42:15 PM »

Server 2 has map voting for normal / arena maps.

Claws is right, once on arena it will perform an arena map rotation until another vote takes you back to normal map rotation etc.

RTV works for public players when no admin staff are present Wink
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Teatime


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« Reply #10 on: March 14, 2009, 03:06:54 PM »

RTV works for public players when no admin staff are present Wink

That's a good call ...
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Chaos
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« Reply #11 on: March 14, 2009, 03:30:12 PM »

RTV works for public players when no admin staff are present Wink

That's a good call ...
Suckup!
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mark
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« Reply #12 on: March 14, 2009, 03:39:56 PM »

Im all about increasing WDG traffic Cheesy

Yes, and I think we can easily fill up both servers on the weekend.
We actually did yesterday for a few hours, a very nice feeling [that we can play 20 people on #2 and still have 20 on #1]
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Teatime


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« Reply #13 on: March 14, 2009, 03:46:22 PM »

We actually did yesterday for a few hours, a very nice feeling

You mean yesterday, when all of a sudden after a map change most of WDG took off to #2 leaving me, Nine and Hzza and a few regulars with a mixed bag of visitors? (which culminated in me ragequitting after seeing our 4 snipers failing to defend the final CP on Badwater)
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mark
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« Reply #14 on: March 14, 2009, 03:50:59 PM »

We actually did yesterday for a few hours, a very nice feeling

You mean yesterday, when all of a sudden after a map change most of WDG took off to #2 leaving me, Nine and Hzza and a few regulars with a mixed bag of visitors? (which culminated in me ragequitting after seeing our 4 snipers failing to defend the final CP on Badwater)
Yup, wasn't that very clear from my post?
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