16:33 - Leftism [Powered by Crap Aim.]: Hai, we're Valve. We know the stupidity that goes on in our TF2 forums -- in particular weapon suggestions. So, to spare our staff finding the threads, we've made a thread to keep all the suggestions together. That way, our staff members don't have to do any effort to get a quick laugh
16:33 - Leftism [Powered by Crap Aim.]:
http://forums.steampowered.com/forums/showthread.php?t=1635747Here are some of my "favourite" (as in the ones that made me lol) suggestions:
Remove the slow-down effect on Natasha, and replace it with mini-crits on airborne targets.
Natasha (v.42)
* - 25% damage done
* Mini-crits on airborne targets.
My Spy ideas.
1) A new, demo-knight-esque playstyle for spies that focuses more on offensive guerrilla tactics by replacing backstabs with a shotgun (replaces sapper)
2) A stronger melee weapon for Spies that also gives a free crit on each backstab but removes the disguise kit
3) A gun that disables buildings at range but also makes destroying buildings as Spy 100% impossible.
I have a simple suggestion for the pyro.
Incendiary Shotgun
* Mini-crits burning players
* -50% clip size
The Spy's Scissors
+5% speed when wielded
-15% cloak time