Karthus
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« Reply #510 on: May 30, 2009, 12:37:31 AM » |
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May 29, 2009 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
!!!!Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables!!!!
Arena Mode
Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
Added tf_arena_round_time to set a timelimit on the round
Added the userid of the player who built the teleporter to the "player_teleported" event
Fixed player killed event causing server crash
Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
Fixed the Ambassador not doing damage to buildings
Fixed Spies disguised as their own team not drawing blood effects
Fixed players killed by flaming arrows not showing the appropriate death icon
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CruelCow
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« Reply #511 on: May 30, 2009, 12:42:52 AM » |
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Didn't see that one coming!
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egg
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« Reply #512 on: May 30, 2009, 12:57:07 AM » |
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Excellent im going to play some more tonight then 
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egg
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« Reply #513 on: May 30, 2009, 12:57:46 AM » |
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Mines updated im going back in 
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egg
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« Reply #514 on: May 30, 2009, 12:59:24 AM » |
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Just check and I already have enough achievements for ALL spy weapons......
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CruelCow
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Move along. Nobody suspicious is here.
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« Reply #515 on: May 30, 2009, 01:02:04 AM » |
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Yeah me too. EXACTLY 17  Yeah, got the all, IN ONE BIG UNLOCK!
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« Last Edit: May 30, 2009, 01:49:14 AM by CruelCow »
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Hzza
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« Reply #516 on: May 30, 2009, 01:25:07 AM » |
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Well done Valve, the community spoke and you answered! If I could give karma to them I would!
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Vitalis
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« Reply #517 on: May 30, 2009, 02:38:17 AM » |
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Well done Valve, the community spoke and you answered! If I could give karma to them I would!
Yeah... but the community asked for it to not be tied to achievements as well...
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Mr Chug
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Any hole's a goal
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« Reply #518 on: May 30, 2009, 03:03:17 AM » |
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Yay! Back to the achievement servers to get instant gratification while missing the point entirely! Yay!
Ok, to be fair, this does better accommodate those who actually work for the achievements (which I didn't for the scout update, and wish I had eventually), which are fairly sane this time. And the problem Valve said they were primarily avoiding (people not getting to play with the new stuff at all through lack of grinding) is sort of solved. However, the old problems of class rushes and achievement servers rear their ugly heads again. Maybe they'll find a way to get unlocks to everyone eventually without a grindable method in future updates.
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"In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. In poetry, it's the exact opposite." - Paul Dirac
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egg
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« Reply #519 on: May 30, 2009, 03:18:20 AM » |
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Doesnt matter what they do in order for you to 'earn' weapons, there will ALWAYS be away round it unless they just give everyone all the weapons....
Even random drops was beaten by idle servers..... perhaps theyve learnt their lesson n to not mess with things that were working fine...
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Terror
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« Reply #520 on: May 30, 2009, 07:47:58 AM » |
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Awesome, I got spy 1, 2 and 3, and sniper 1 & 2 (1 away from 3, but I had all the sniper stuff anyway).
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Mr Chug
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« Reply #521 on: May 30, 2009, 01:13:20 PM » |
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Obviously the milestone system is better. It really sucked when people were actually playing useful classes and having fun games like before the update instead of everyone flocking to the Sniper/Spy classes and having pointless stalemates.
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"In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. In poetry, it's the exact opposite." - Paul Dirac
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Finaldeath
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« Reply #522 on: May 30, 2009, 02:16:08 PM » |
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If they're still insistent on those random drops (and don't remove the milestone way of doing things from previous classes) then this makes sense. I still wish every weapon was auto-unlocked somehow.
What milestones unlock what weapons?
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Finaldeath
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Vitalis
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« Reply #523 on: May 30, 2009, 02:17:09 PM » |
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If they're still insistent on those random drops (and don't remove the milestone way of doing things from previous classes) then this makes sense. I still wish every weapon was auto-unlocked somehow.
What milestones unlock what weapons?
Good question. Also would like that answer xD
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Martham112
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« Reply #524 on: May 30, 2009, 02:54:50 PM » |
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Sniper 1: Huntsman Sniper 2: Jarate Sniper 3: Razorback
That's at a guess. I'm sure about the razorback though, considering I got it that way.
Not sure about the Spy.
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