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My CommunityForumPublicIntroduce yourselfTopic: Leadballoon is bad at the shooting thing
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Leadballoon


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« on: November 16, 2013, 12:51:09 PM »

I figured I should introduce myself.
I'm Leadballoon or Christopher as my parents decided to call me some 24 years ago.

I think I found your server through a Reddit post, but it might have taken me a while to realize you have planned game nights. Honestly, I like that, as the last TF2 community I was a part of died a slow and horrible death, and the server was recently shut down permanently due to a lack of activity.

In my spare time I like to read books, watch cartoons or other tv-series and game. I'll play, pretty much, anything. PC, console (PS3 and recently 3DS), board games and every tuesday evening I play some Pen and Paper. For specific PC games I enjoy games where I can have a sneaky and/or long range character (if some sort of 1st/3rd person action game). I like to play city builders too but I am often quite horrible at them.
In TF2 I usually play sniper, pyro or demoknight. If I go on a valveserver with 3 or more snipers on one team I usually play medic, but it's an experience I wouldn't recommend anyone.
I used to be very good at sniping, but for some reason I just can't snipe anymore  :(
In my non-spare time I study chemistry at the University of Copenhagen.
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Berath
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« Reply #1 on: November 16, 2013, 02:32:13 PM »

Welcome to the forums!

Humph...not good at the shooting thing..….you seemed to find my head often enough.

Yep, we have planned TF2 nights plus other stuff, check out our Llama nights. Planned nights work out quite well for me because it allows me to do other stuff on other nights.I do pen and paper gaming too but I play on Mondays.

What do you play on Tuesdays? Is it a club or a group of friends? We play at a friend's house with 3 GMs (including me) who run games on rotation. We're just about to start my Call of Cthulhu campaign
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Leadballoon


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« Reply #2 on: November 16, 2013, 03:11:35 PM »

I play with a group of friends and we're playing a slightly modified version of WHFRP 2. ed. We're a bit more than a year into the current campaign.
I don't know when we'll finish this campaign, but we have decided to run a Call of Cthulhu campaign as the next one, with me as the GM. So if you have any tips for a new GM I'll gladly take them.

And as for the shooting thing... the skill comes and goes, but at the moment it mostly feels like it goes, but I would be lying if I said I didn't get any spikes of skill here and there.
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« Reply #3 on: November 16, 2013, 03:51:22 PM »

This website is a great resource for CoC

http://www.yog-sothoth.com/articles.html

If you go to files and check out scenarios there are loads of free ones you can download.

I'm running Tatters of the King

http://www.amazon.co.uk/Tatters-King-Call-Cthulhu-Wiseman/dp/1568821840

I was one of the playtesters for this; Tim is one of my gaming friends. He didn't earn anything from it though...there's no money to be made in rpgs! But yes, happy to give tips. What sort of scenario are you thinking of running.....short and deadly or long and sanity-draining?

We're also playing Traveller and Whitewolf/world of Darkness Technocracy.

Never played Warhammer!
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Leadballoon


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« Reply #4 on: November 16, 2013, 04:43:30 PM »

The campaign I'm writing/planning will probably be long and sanity draining, in modern time (even though 1920'ies look fun).

In it's essence, the investigators will be trapped in a town under military lock down orchestrated by some sort of government agency.
People are disappearing from the town and are never seen again.
What's causing the disappearances is an Elder God under the "control" of a local organization who wants to remove all undesirables (mostly people illegally in the country). The Elder God will be a mix of, and this will be kind of cliche, slenderman (by virtue of appearing and disappearing and taking people with it) and The Smiling Man in appearance and how it acts.
Of course this organization is puppeteered by two members (not leaders), who are actually members of a almost dead cult worshipping this god, and who wants the god to be completely free to roam earth.
Also the Senior agent of the agency, who has a good amount of knowledge in the occult as well as the mythos, is trying to get his hands on the ritual as he has his own definition of undesirables.

I'm well aware that I should plan my characters, but I don't know whether or not I should plan ahead for things they can say, or if I should just get in the characters head and go from there.
I'm also having problems with minor confrontations with lesser stuff that actually can be killed or otherwise dealt with. Cultist could be a solution, but here there's only 2 actual cultist who will do everything to appear normal.

The warhammer game is d100 like CoC, and it is also just as deadly. Just with worse healthcare for wounds, but you can have magic healing. While the system is high fantasy, magic is shunned and very dangerous. everytime you cast a spell there's a chance something horrible might happen. Like all milk nearby curdles or you open up a rift into the warp where the demons residing drags you kicking and screaming through and you're never heard from again... or somewhere in between.
It's also the only RPG I've played as I played pen and paper for the first time last year.

Thanks for the links, I'll definitely check out the yog-sothoth site. I'll probably also buy Tatters of the King, the reviews looks good.
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« Reply #5 on: November 16, 2013, 05:58:07 PM »

1920's is fun.

Modern day is good though....it'll mean you won't have to do any work on the background.

Plan your NPCs but you won't be able to plan for everything because you can be 100% sure your players will do something unexpected! Best to just get a clear idea of their goals and personality/history and go from there....so yes, get into their heads.

You could give the cultists minor influencing magic.....they could influence/recruit other members/citizens who could be hostile to the party. The party may not realise that these two cultists are behind it.
There could be a breakdown in law and order in the town which the miltary are struggling to control.....

The Smiling Man sounds niiiiiice
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Leadballoon


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« Reply #6 on: November 16, 2013, 06:12:38 PM »

I'll like the influence magic, and that can both be used subtlety and more directly.
The breakdown in law and order is something I've considered, both as direct violence but also just with people just trying to escape... something the investigators could be a part of.

Also, someone made a short film based on The Smiling Man

http://www.youtube.com/watch?v=_u6Tt3PqIfQ
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« Reply #7 on: November 16, 2013, 06:16:21 PM »

Welcome to the forums. Wouldn't worry about shooting the man's well. I struggle to shoot anyone moving faster than a heavy
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« Reply #8 on: November 16, 2013, 07:01:09 PM »

I shouldn't worry about hitting people. Only reason I go you a few times is because you jumped infront of my rockets, welcome to the forums.
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« Reply #9 on: November 16, 2013, 07:02:48 PM »

I'm quite certain the title of this thread is false.
Welcome to the forums.
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