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Any appetite for a TF2 revival?
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Author Topic: huds  (Read 4636 times)
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fraac


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« on: June 12, 2012, 01:47:58 PM »

Hi. Is there a hud that tells you which weapon you're using, so I don't have to use viewmodels? Just the numbers 1, 2 or 3 would be fine.
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DeadlyAvenger
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« Reply #1 on: June 12, 2012, 01:57:25 PM »

Moved to the Maps/Skins/Mods/GUIs section of the TF2 board Smiley
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Leftism
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« Reply #2 on: June 12, 2012, 02:04:39 PM »

afaik, no.

Usually if you want to see what weapons you're using then I'd suggest using the weapon bucket icons (disable quick weapon switch in the keyboard options menu).

Sadly, TF2 HuDs don't support an easy way of displaying weapons being used in the HuD - I think for most HuD makers they assume the player is able to identify the weapon from the clip size and ammo reserve when they have their view models turned off.

Personally, I don't see the need for switching them off - perhaps for hitscan because the bullets move in a straight line (in a comp. setup) from your crosshair but projectiles (barring the Original) fly out diagonally from right to left across the crossair and I find the viewmodel helps giving me a judge on what angle I should be using.

tl;dr - No. But you can bother HuD makers on ETF2L.org and see if that's any profit. Smiley
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« Reply #3 on: June 12, 2012, 02:06:54 PM »

That, or just look at your ammo.
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Karthus
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« Reply #4 on: June 12, 2012, 02:09:31 PM »

Theres scripts to have different crosshairs depending on which weapon you have equipped. Thats probably the nearest youll get to that.
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fraac


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« Reply #5 on: June 12, 2012, 02:13:21 PM »

Different crosshairs might do it, cheers. Leftism, you play demoman a lot, don't you find when you're lobbing stuff quite far away the entire screen is weapon (and sky)? Makes me feel exposed.
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Leftism
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« Reply #6 on: June 12, 2012, 02:45:33 PM »

Leftism, you play demoman a lot, don't you find when you're lobbing stuff quite far away the entire screen is weapon (and sky)? Makes me feel exposed.

My viewmodel_fov and fov_desired are set quite high (85 for the former and 90 for the latter), these settings make the model smaller whilst you'll see a larger proportion of the surrounding environment.

I wouldn't say I feel exposed, when you play Demoman I guess you just have to control the surroundings as best you can which means refraining from entering areas that force me to lob pipes from a long range. Wink
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fraac


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« Reply #7 on: June 12, 2012, 03:01:02 PM »

Well, yeah, playing better was my second option.  Smiley
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