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« Reply #1785 on: May 02, 2014, 04:49:30 PM » |
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They get a few bursts of flame like that from the exhaust cow. I don't think it's all that signifigant.
Didn't they test a rig like this on a powered landing over water from an actual launch a few months back? This looks like another step towards doing that on land.
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DeadlyAvenger
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« Reply #1786 on: May 02, 2014, 04:55:23 PM » |
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It's OK Banrab....we've all been there. *brofists*
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Banrab
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« Reply #1787 on: May 02, 2014, 04:56:27 PM » |
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they bullied me :C
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how do i use this what's it for
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Jebus
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« Reply #1788 on: May 02, 2014, 04:56:45 PM » |
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Even more impressive when you consider the stage is nearly 45metres long. On their most recent launch (April 18th) they attempted to 'land' the first stage in the sea as a test before moving to having the stage returning to some launch site or other. Was apparently successful except there was a storm on at the time and the waves smashed it to bits. Before that they had been testing restarts after stage separation. They captured some broken bits of video which they are trying to crowdsource people to help clean up: http://www.spacex.com/news/2014/04/29/first-stage-landing-videoThey are launching again on the 10th with another attempt at a sea landing and recovery.
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« Last Edit: May 02, 2014, 05:12:26 PM by Jebus »
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Banrab
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« Reply #1789 on: May 02, 2014, 04:56:51 PM » |
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*bro-fists*
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how do i use this what's it for
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CruelCow
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« Reply #1790 on: May 02, 2014, 05:08:09 PM » |
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They get a few bursts of flame like that from the exhaust cow. I don't think it's all that signifigant
I've seen your space ship designs, I don't trust your classification of where fire is allowed to be 
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Jebus
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« Reply #1791 on: May 02, 2014, 05:16:30 PM » |
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They get a few bursts of flame like that from the exhaust cow. I don't think it's all that signifigant
I've seen your space ship designs, I don't trust your classification of where fire is allowed to be  They had been testing its ability to divert before on a smaller test vehicle: https://www.youtube.com/watch?v=HXdjxPY2j_0This looks more like it got caught by some wind which is why it moved and blew the exhaust onto the nozzle. They put ablative paint all over the legs etc which is why they burn.
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Leftism
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« Reply #1792 on: May 02, 2014, 05:50:58 PM » |
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They get a few bursts of flame like that from the exhaust cow. I don't think it's all that signifigant
I've seen your space ship designs, I don't trust your classification of where fire is allowed to be  Mine are infallible.
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"Those fucks will not save you. A knock on your door is coming." - DodgyEmu
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Haroway
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« Reply #1793 on: May 02, 2014, 08:11:18 PM » |
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Berath
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« Reply #1794 on: May 05, 2014, 05:19:59 PM » |
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TNG
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« Reply #1795 on: May 05, 2014, 09:36:20 PM » |
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Oh man that article brings back good memories. One of the things that I really enjoy in most sandbox games that have good environments like those do is really just go for a walk once in a while. I remember ignoring the quick travel and just picking up a horse, going for a ride through Oblivion to just enjoy the sights... and then being attacked by a bunch of poor robbers with daedric armour and elvish weapons, because Bethesda.
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AidenFoxx
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« Reply #1796 on: May 06, 2014, 10:08:12 PM » |
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Zarf
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« Reply #1797 on: May 22, 2014, 10:09:50 PM » |
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So I was watching a film on my sofa and I had my laptop on browsing the net and suddenly Steam pops up on my laptop "in-home streaming now available". Interested I decided to try it out - I was able to play the first 10 minutes or so of Skyrim at Ultra High settings on my laptop (i5 with integrated graphics on battery) with about 40ms of latency. I was very impressed!
It just worked with no fiddling of settings or anything like that. Well played Valve, well played.
Not quite such a good experience for me, at least with Borderlands 2. First I had to go and rename some exe's or it wouldn't load at all, and then once in game the framerate and latency was pretty disappointing, felt like around 200ms input lag. This was at 1080p, wired gigabit networking, i7 gaming PC at one end, Core2Duo HTPC at the client end. Putting it into "Fast" mode bumped the framerate up from around 30 fps to 40, but didn't help latency much.
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Zarf
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« Reply #1798 on: May 23, 2014, 06:44:20 PM » |
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As a bit of an update i tried with client hardware acceleration off, which felt a lot better and I played through a couple of missions - guess the 5450 I have in my HTPC just isn't good enough. Turned on the full stats and got a look at display latency, which was roughly 50-60ms in software mode. In hardware mode the numbers were similar, but had a lot more jitter, it would spike up to over 100ms often.
It's still a pretty cool service, really easy to set up, good image quality and for non-FPS games the latency wouldn't bother me.
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Power
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« Reply #1799 on: May 25, 2014, 10:42:52 PM » |
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