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Author Topic: Portal 2  (Read 111858 times)
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Tommy the Cat
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« Reply #270 on: May 01, 2011, 12:19:47 PM »

I did find myself getting stuck a bit but that said I am pants on head retarded. I enjoyed the game but not as much as the original. Stephen Merchant should of been autotuned, didn't feel the same connection to his character as I did Glados. Enjoyed the ending but the song wasn't as good as still alive by any stetch. I kinda hoped they wouldn't do a song at all because not a lot would top Still Alive minus Glados singing Sweet Home Alabama or something.

also my face when Companion Cube ending:
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Quote from: Disco
And tommy you have above average intelligence

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SHUT UP AND ENJOY THE CAT!

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Junta
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« Reply #271 on: May 01, 2011, 01:04:16 PM »

Completed co-op play with Barry and enjoyed it.

A fair way through single player, but getting seriously bored tbh, just like I did on the first game. The puzzles with the white, red and blue goo are getting tedious now. Struggling to want to play further, if I stop, then I probably won't come back (exactly what happened on first game).
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discordance


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« Reply #272 on: May 01, 2011, 03:23:18 PM »

what junta means to say is hes too heavy to bounce on the gel.

tbh I did feel like the gel section began to drag a little bit, just a little bit too long maybe but once you are out its worth it for a nice finish, which gel are you up to?. dont give up
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Karthus
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« Reply #273 on: May 01, 2011, 04:18:03 PM »

I found the gels to be a nice addition EXCEPT for that stupid white one. That was terribly designed in my opinion and especially at that one puzzle with the two pillars (you know what I mean when you get there) it was annoying as hell.
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Lazzars
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« Reply #274 on: May 01, 2011, 04:31:16 PM »

I found the gels to be a nice addition EXCEPT for that stupid white one. That was terribly designed in my opinion and especially at that one puzzle with the two pillars (you know what I mean when you get there) it was annoying as hell.

i liked that level. a legitimate reason to use the gels in the same way i had already, just making a mess Cheesy
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Junta
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« Reply #275 on: May 01, 2011, 04:54:11 PM »

I found the gels to be a nice addition EXCEPT for that stupid white one. That was terribly designed in my opinion and especially at that one puzzle with the two pillars (you know what I mean when you get there) it was annoying as hell.
Yes, I'm on the white gel section, where you use it to make portals on areas that you normally can't. Veeerrryy boring and yes, I've passed the two pillars one.

The orange and blue gel was a fun novelty to start with, but again, so many puzzles with it in. Sad

Will try to stick with it... and get back to it.
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Mr Chug
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« Reply #276 on: May 01, 2011, 06:23:10 PM »

I was pretty happy with getting the overclocker achievement for doing that three jump pad level in 70 seconds, then a friend linked me this and I felt unworthy to even pretend to think with portals.
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"In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. In poetry, it's the exact opposite." - Paul Dirac
Officer Dibble
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« Reply #277 on: May 01, 2011, 07:22:23 PM »

I was pretty happy with getting the overclocker achievement for doing that three jump pad level in 70 seconds, then a friend linked me this and I felt unworthy to even pretend to think with portals.

I has a sad now Sad
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discordance


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« Reply #278 on: May 02, 2011, 01:25:04 PM »

I found the gels to be a nice addition EXCEPT for that stupid white one. That was terribly designed in my opinion and especially at that one puzzle with the two pillars (you know what I mean when you get there) it was annoying as hell.

I also liked the pillars and the excuse to be messy. but i did feel the design of the white gel courses was weaker, it was mostly back to look around in every direction until you find a tiny surface you can make messes from, especially in the ascent section

anyone seen this?
« Last Edit: May 02, 2011, 06:04:49 PM by discordance » Logged

Finaldeath


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« Reply #279 on: May 04, 2011, 01:39:44 AM »

Yeah, the gels got a bit annoying. Since it was just so limited where they could go, it was simply figuring out the order after you find out where the damn portals could go; the most annoying part in this game is the lack of white walls by far; you get given tools you simply can't use properly! They even added jumpers so you didn't have to even do many "throws". Why on earth the gels couldn't just already be in place is a bit beyond me, most of the time it just added arbitrary hunting-for-white-wall time. A shame really; if you could paint it yourself or have more ways of distributing it, there could be more focus on figuring out where to do it and not just the order.

Still fun, just did get painfully tedious on some stages...I guess the DLC will be more of this.
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Finaldeath
Jebus
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« Reply #280 on: May 05, 2011, 07:54:14 PM »

http://www.youtube.com/watch?v=UjApKHyEGTc
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CruelCow
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Move along. Nobody suspicious is here.


« Reply #281 on: May 08, 2011, 01:45:42 AM »

Portal 1 Spoilers
http://www.youtube.com/watch?v=W1U5RUVENNE&t=8m50s
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discordance


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« Reply #282 on: May 08, 2011, 03:55:24 AM »

bug runs are pointless, nothing has been achieved except the exposure of a bug. do not appreciate his use of the terms portal done pro and world record. show me the real world record cruel where they actually solve the puzzles within the confines of the game
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Junta
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« Reply #283 on: May 08, 2011, 10:26:16 AM »

I persevered on the single player and finished. Glad I did.

Loved the final level and the ending was pretty good. Liked the end song too.. much lol.

Worth getting past the boring goo bit, turns out I only had two goo related levels to go before the story kicked up a notch once more.
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Hzza
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« Reply #284 on: May 08, 2011, 10:43:34 AM »

Now go back and play the first one Tongue.
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