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Wix - we may have some new friends playing a new game finding their way here soon.....
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Just FYI that mode was looking for ways to get back in touch via reddit (r/WDG).
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Any appetite for a TF2 revival?
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Hello! Is this thing still on?
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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You'll be blaming me for shit Tf2 updates next!
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That is all.
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its not optimized well just like the ps4 version
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FIREWATCH
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some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
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press x to exercise 5th freedom
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My game came with an EXCLUSIVE PREORDER CODE for the Chaos Theory suit, shoulda preordered DUH
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i want the super stealth suit.

I go lethal on grim missions
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My CommunityForumGamingTeam Fortress 2Topic: Top 5 Most Anoying Unlocks Ever - Now Thas What I Call Anoying Vol. 1
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I dun care bout dat, I jus wan fiiind CLEMEN-TIYNE


« Reply #30 on: July 17, 2010, 02:07:52 PM »

I'm with Rct on this one.

I'm fine with being a coward for using the equalizer. I'd rather be a live coward than a dead hero. Besides, it's not exactly overpowered, just another unfortunate case of ''straight weapon replacement''.
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« Reply #31 on: July 17, 2010, 07:44:27 PM »

NO GUTS, NO GLORY
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« Reply #32 on: July 17, 2010, 09:19:26 PM »

5) DR - i agree with Cruels description that normal watch is impossible and uneffective to use these days, C&D is boring and DR remains as the only good option left, i know i use DR a lot and i admit its really annoying playing against it

4) FAN - this is just made for annoying people

3) wrangler - strong shield is annoying, otherwise its ok

2) equalizer - uneven melee fights, you manage to hit a soldier 2 or 3 times, he hits you once when his health is low -> youre dead (at least if they would remove crits from it), giving soldier speed of scout and giving them chance to escape doesnt seem right too

1) razorback - spies are sometimes the only way how to kill a good sniper, if he has razorback and is covered be his teammates, its just BS
« Last Edit: July 17, 2010, 09:21:38 PM by AmS » Logged

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« Reply #33 on: July 17, 2010, 10:03:47 PM »

factoring in one headshot and the rest body shots, does the ambassador actually kill a sniper faster than the regular revolver?
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« Reply #34 on: July 17, 2010, 10:24:43 PM »

Since you do not need to let it cooldown for the second shot, yes.
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« Reply #35 on: July 17, 2010, 10:56:32 PM »

But like, how much faster? One shot faster? Two?
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« Reply #36 on: July 17, 2010, 11:06:05 PM »

Quote
1) razorback - spies are sometimes the only way how to kill a good sniper, if he has razorback and is covered be his teammates, its just BS
Note the "and is covered by his Teammates bit"
Still, with ambassador you can still kill a lynch-pin sniper on a suicide run anyway, first shot crits and reveals you, second shot kills him. None of his teammates are going to react in time to stop the second shot.
If a decent Pyro is protecting him you wouldn't get close enough to backstab anyway.

And if you are determined to backstab Razorback doesn't recharge, so you either get him on the second backstab, or force him to run back to the cabinet, thus achieving the original goal.
« Last Edit: July 17, 2010, 11:08:51 PM by Zarf » Logged

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« Reply #37 on: July 17, 2010, 11:12:07 PM »

Quote
1) razorback - spies are sometimes the only way how to kill a good sniper, if he has razorback and is covered be his teammates, its just BS
Note the "and is covered by his Teammates bit"
Still, with ambassador you can still kill a lynch-pin sniper on a suicide run anyway, first shot crits and reveals you, second shot kills him. None of his teammates are going to react in time to stop the second shot.
If a decent Pyro is protecting him you wouldn't get close enough to backstab anyway.

And if you are determined to backstab Razorback doesn't recharge, so you either get him on the second backstab, or force him to run back to the cabinet, thus achieving the original goal.

Doesn't work when they are camping from spawn, that rages me hard as spy because they effectively have permanent razorback.
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« Reply #38 on: July 17, 2010, 11:22:17 PM »

Quote
1) razorback - spies are sometimes the only way how to kill a good sniper, if he has razorback and is covered be his teammates, its just BS
Note the "and is covered by his Teammates bit"
Still, with ambassador you can still kill a lynch-pin sniper on a suicide run anyway, first shot crits and reveals you, second shot kills him. None of his teammates are going to react in time to stop the second shot.
If a decent Pyro is protecting him you wouldn't get close enough to backstab anyway.

And if you are determined to backstab Razorback doesn't recharge, so you either get him on the second backstab, or force him to run back to the cabinet, thus achieving the original goal.

Doesn't work when they are camping from spawn, that rages me hard as spy because they effectively have permanent razorback.

does the final point on badwater count as camping from spawn? as there really isn't much cover down there
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« Reply #39 on: July 17, 2010, 11:23:43 PM »

If you have to do a suicide run to kill a sniper then... You're not really helping your team much.

The razorback just makes shooting a sniper not seem worth it, you tend to get a few bullets into him, then some douche from his team notices and kills you. If you could have just stabbed him you could probably get away with it before anyone notices.

You're probably more useful failstabbing a medic than attempting to kill a sniper.
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« Reply #40 on: July 17, 2010, 11:57:07 PM »

I never realized how much everyone hates the razorback. Without it though everything even slightly close is a massive threat to the sniper
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I like... babies?


« Reply #41 on: July 18, 2010, 01:01:02 AM »

I don't get the hate for Razorback. It's not like the sniper is jumping at everyone with his back towards them, shocking them in the process. It's not rage inducing, it's just useless.
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« Reply #42 on: July 18, 2010, 01:37:35 AM »

Sniper has 2 counters: other snipers and spies. And the razorback quadruples his chances against spies.
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« Reply #43 on: July 18, 2010, 02:03:14 AM »

Sniper also dies if he get's shot in the face last time I checked.
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« Reply #44 on: July 18, 2010, 09:36:50 AM »

Sniper also dies if he get's shot in the face last time I checked.

Shooting them almost always results in death, its just a total douchbag unlock and it needs to be better balanced. A decent sniper will just kook you in the face and because the kook is such a stupidly overpowered melee you just die. So now you have a good sniper who has an unfair advantage versus spies and hes good so hes probably going to kill anyone trying to snipe him. Like i said earlier it at least needs to be moved into the melee slot.
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