I'd like to thank everyone for their input into how server 1 should be configured. The leaders have listened and the following changes will be made ASAP on WDG server:
1) Re-instate 2-Fort and Turbine into the rotation (in place of Badwater and Goldrush)
2) Class limit revision - as requested, we'll do a maximum of 1 demo man per team and 2 soldiers. The engy, spy and sniper limit is increased to a max of 5 per team
3) Random scramble mod - some of you feel that the teams need shuffling quite a lot, so we're looking to add a new sourcemod plug-in to shuffle the teams every 10-15 minutes.
4) Admin skin identification mod. We've found an admin mod that will render players who have admin rights in a different skin. We're considering a pink and black chequered skin for the admin staff.. or a replacement for the halo hat (a sign that says "I'm an admin, shoot here").
Thanks once again, we'll get this done ASAP.
1) Yes get rid of 5cp maps as we ALWAYS play em 1 after another... but not losing GR

2) Not sure bout this will have to play test
3) I believe there is a better mod out there which will scramble when rounds finish within set time limits, i.e. gravelpit won in 3 minutes = scramble
4) This don't affect me but I would suggest that the admin skin be only seen by same team members if thats possible, plus skin needs to be small as new players will need to download it on connection....