"tf_remember_activeweapon" ----------------> This set to 1 means you respawn holding the same weapon you were holding at time of death
{
"#TF_rememberactiveweapon"
{ BOOL }
{ "0" }
}
"tf_remember_lastswitched" ------------------> Is the weapon used for 'q' (default bindings

), 1 enables it I believe... (at work so cant confirm easily)
{
"#TF_rememberlastweapon"
{ BOOL }
{ "0" }
}