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Wix - we may have some new friends playing a new game finding their way here soon.....
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Zombie TF2? Do we need to dress up?
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I'd play zombie TF2
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Any appetite for a TF2 revival?
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Awesome
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Hello! Is this thing still on?
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Damn. 1&1 have upgraded their something or other but seem to have allowed for ancient forums like this to keep on
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some of the stealth sections are a bit of a drag, but they're not as bad as the VIP escort missions in THE VITNESS
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I go lethal on grim missions
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Author Topic: TF2 Updates  (Read 535317 times)
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Karthus
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« Reply #1605 on: July 05, 2013, 06:26:05 PM »

« Last Edit: July 05, 2013, 06:28:07 PM by Karthus » Logged
Leftism
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« Reply #1606 on: July 05, 2013, 07:45:33 PM »

Process is shit.

Standin is god awful.

Only the map fixes will actually make me look forward to this update.
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« Reply #1607 on: July 06, 2013, 12:44:31 AM »

Hydro has been officially declared shit Shocked
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« Reply #1608 on: July 07, 2013, 12:25:06 AM »

Hydro has been officially declared shit Shocked
By people who have declared process and standin official over good maps like snakewater...

I think this aptly demonstrates that they have no taste in maps! Grin
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« Reply #1609 on: July 07, 2013, 11:41:23 AM »

Or maybe that Choije isn't prepared to change the map to suit Valve's needs.

iirc, Byte could've had Obscure in as an official map as Valve approached him with a list of things they wanted in (or out of) the map before they made it official. Again, maybe this is the case for Snakewater.

People should note that one of the major changes to Gullywash prior to it being official was the dropdown at choke going into mid, that was one of the items Valve wanted Arnold to do for it to be included in the TF2 map roster.
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Leftism
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« Reply #1610 on: July 09, 2013, 08:22:32 AM »

http://www.teamfortress.com/post.php?id=11024

Quote
In our next update, the Dead Ringer will work generally the same way it always has, letting Spies feign death to escape from damage that would have otherwise killed them. However, now any damage the Spy takes after his "death" will decrease the maximum length of time he can spend cloaked. This gives any players chasing the Spy more of an opportunity to catch up and deal a real finishing blow, while also requiring more skill from any Spy trying to make his way to actual safety.

Quote
[...]as part of this next update, we've decided to change the way item set bonuses work. Players have traded for, purchased, and crafted these items, many in order to complete the sets and get these bonuses, and we're not abandoning the bonuses outright. Instead, we've moved the gameplay bonuses to specific items within the sets, and introduced new bonuses to these sets that won't affect gameplay balance.

+ More stuff.
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Berath
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« Reply #1611 on: July 09, 2013, 09:26:29 AM »

Interesting.

They said they'd be taking a look at weapon balancing but I'm sure it's too early for them to be reacting to feedback from the competitive lobbying they were looking at a month ago. They must have been looking at stats beforehand.

Anything that nerfs the Dead Ringer gets my approval  Tongue Plus an 80% equip rate shows that it's stifling different ways of playing spy..like the wrangler for the engie. If you don't whip out your wrangler you're a bad engie.

But is Valve starting to put a bit of time into TF2 again? There is this, the new maps and of course the move to in-game competitive lobbymaking. There's no doubt TF2 is still popular. It gets trounced daily by DOTA 2 but it holds on steadily to second place.

http://store.steampowered.com/stats/
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Karthus
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« Reply #1612 on: July 09, 2013, 09:31:09 AM »

Its freetoplay its got a cartoony artstyle its got funneh le may-mays :DDD aslong as the server infrastructure is given, this game will stay popular.
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CruelCow
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« Reply #1613 on: July 09, 2013, 10:58:51 AM »

Who on this server still uses the dead ringer primarily?

"Given the many other items available in this category"
lol
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Berath
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« Reply #1614 on: July 09, 2013, 12:54:24 PM »

I encounter them a lot on other servers, often several at a time...they're really boring
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« Reply #1615 on: July 09, 2013, 01:29:51 PM »

http://tf2stats.net/weapons/
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Jebus
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« Reply #1616 on: July 09, 2013, 01:58:16 PM »


Interesting that the Dead Ringer equip rate is nowhere near 80%. Wonder if they have looked at 'active' spy players rather than the population as a whole.
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Leftism
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« Reply #1617 on: July 09, 2013, 02:13:15 PM »

TF2 team probably have access to private inventories as well.

From memory, TF2stats only has access to public accounts.

I suspect though, Jebus, your idea is more likely.
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Sonic4Ever
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« Reply #1618 on: July 09, 2013, 02:20:54 PM »

I see every TF2 update as a spy nerf now
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« Reply #1619 on: July 09, 2013, 04:03:44 PM »

Valve might also scale the data by playtime.
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