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My CommunityForumGamingTeam Fortress 2Topic: Tee Eff Two Update - 23/6
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Twiggeh
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ur a butt lol


« on: June 24, 2009, 10:38:16 AM »

Few interesting ones here - mostly fixes for Sniper & Spy but a number of gameplay changes too.


Team Fortress 2, Episode 1 & 2, and Portal


Added support for the Novint Falcon


General

Added an option to the advanced multiplayer menu to select left or right handed view models

Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating

Fixed a bug where a fake Spy hand would appear on the screen of other players

Custom death animations now only play 25% of the time

Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin)

Fixed rare client crash on connection and level change

Removed refract from water ripples caused by bullet impacts for performance reasons

Added log entries for player extinguished events using the medigun, jarate, flamethrower and dispenser

Started tracking localization settings to help make decisions regarding localization in the future

Fixed the blank progress bar in the upper-left of the screen when the client scheme is reloaded


Mapmaker requests

Added spawn flag to func_respawnroomvisualizer that allows it be non-solid to players

Added SetSolid input to func_respawnroomvisualizer to change solidity to players dynamically

Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy


Sniper

Fixed a bad detection case in the "Friendship is Golden" achievement

Changed the description of the "Triple Prey" achievement so it better describes how to get it

Critical arrows now have a trail and correctly deal enhanced damage

The Huntsman now defaults to be right handed

Friendly arrows will no longer trigger the near miss sound on you

Fixed several sources of floating arrows


Spy

Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask

Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker

Fixed a bug where the spy's watch would randomly change models during play

Fixed uncloaked spies flickering in and out of the cloak effect when taking damage

The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the spy was cloaked

Increased the Cloak and Dagger regeneration rate slightly

Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger

The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter

Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full

The Dead Ringer's cloak meter can now be regenerated from ammo sources

The Ambassador now only crits when fully accurate and no longer penetrates enemies

The Spy can no longer change weapons from the knife while shocked by the Razorback

Force-A-Nature & Flamethrower air blast knockback effects no longer work on disguised spies

Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter
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Finaldeath


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« Reply #1 on: June 24, 2009, 11:52:22 AM »

Spies are sure getting harder to detect now, wow.

Dead Ringer is more usable, which is nice, since I sucked using it for a few deaths, but then again I'm a rubbish spy, heh.
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Finaldeath
Ringelbeatz
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Hands on the dashboard where I can see them


« Reply #2 on: June 24, 2009, 12:20:53 PM »

The dead bringer is so awesome. I love it Cheesy

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Meow?


« Reply #3 on: June 24, 2009, 12:23:25 PM »

I loved it pre-buff, then it was a bit gay, but I'm more inclined to use it now Smiley
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Cheez


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« Reply #4 on: June 24, 2009, 12:25:00 PM »

Aww they nerfed Ambassador, saw it coming really but still annoying.
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Twiggeh
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ur a butt lol


« Reply #5 on: June 24, 2009, 12:45:24 PM »

Probably for the best, crit headshots should only be crit if you've actually aimed for the head, rather than just getting lucky....
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Chaos
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GIVE IT TO ME! I'LL BREAK IT!


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« Reply #6 on: June 24, 2009, 03:56:56 PM »

YES TWIGGEH!
You got me with that too many times you bugger
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Teatime


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Still rubbish after all these years


WWW
« Reply #7 on: June 24, 2009, 06:21:00 PM »

I'm not seeing anything about the sudden-death related ammo-bug ...
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Hzza
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« Reply #8 on: June 24, 2009, 06:30:37 PM »

Oh yeah, forgot about that. Although, Huntsman snipers only deserve 6 arrows, might stop them spamming them so much Wink.
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[ZiiP] Lazzars
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« Reply #9 on: June 24, 2009, 06:50:29 PM »

Oh yeah, forgot about that. Although, Huntsman snipers only deserve 6 arrows, might stop them spamming them so much Wink.

nah, just gives me something else to moan about and an excuse for playing consistently shit
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egg



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Goes on and on [∞]


« Reply #10 on: June 24, 2009, 07:25:46 PM »

Update broke my TF2 install....

Gotta re-download the whole game.....
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Teatime


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Still rubbish after all these years


WWW
« Reply #11 on: June 24, 2009, 09:51:43 PM »

Oh yeah, forgot about that. Although, Huntsman snipers only deserve 6 arrows, might stop them spamming them so much Wink.
Hush, little one, spamming arrows is the only way I can hit things Cheesy

Actually I don't care much about this bug when I play the occasional sniper, but yesterday the bug carried over to my next class (Heavy) and I only had half ammo Sad

PS: Same problem here, Egg.
Should I blame Satan or should I settle on blaming Valve?
« Last Edit: June 25, 2009, 12:25:13 PM by Teatime » Logged

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Torgue
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« Reply #12 on: June 24, 2009, 11:27:21 PM »

Same here, Tea and Egg. Sad
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Junta
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« Reply #13 on: June 25, 2009, 07:34:05 AM »

Update broke my TF2 install....

Gotta re-download the whole game.....
Yep. Me too.

Exit steam..

Deleted local content and re-installed from a backup

No joy....

delete multiplayer ob binaries.gcf  and restart steam Smiley

Now updating again instead of constantly "downloading...."
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egg



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« Reply #14 on: June 25, 2009, 12:58:13 PM »

Update broke my TF2 install....

Gotta re-download the whole game.....
Yep. Me too.

Exit steam..

Deleted local content and re-installed from a backup

No joy....

delete multiplayer ob binaries.gcf  and restart steam Smiley

Now updating again instead of constantly "downloading...."

I just removed the entire game through steam, and re-downloaded.  I got 10mb connection so only took couple of hours at most Wink

(remember to keep your cfg / scripts safe BEFORE you remove game Wink)
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