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Author Topic: Left 4 Dead 2?  (Read 197139 times)
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Brahms
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« Reply #390 on: January 05, 2010, 12:52:26 PM »

nade launcher is mainly for putting down hordes I think. Want to play more of this when I get back.
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« Reply #391 on: January 05, 2010, 01:17:14 PM »

I missed you on server 1 Brahms
I even tried talking like you but I failed

Hurry back G
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« Reply #392 on: January 13, 2010, 01:45:52 AM »

Quote
[-]January 12, 2010 - Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Gameplay


Fixed where last round of upgraded ammo didn't have upgrade effect

Jockeyed survivor now glows for infected team in all cases

Fixed exploit that allowed Jockey players to get instant recharge of their ability

Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike

Charger now applies a small amount of damage when charging through physic props


Match Making

Changed how requests are made to master server for group servers

Fixed sorting on group servers UI

Reduced update work on group servers UI


Miscellaneous

Made the water shader support splitscreen on the PC

Miscellaneous fixes in the subtitles

Updated system tray icon

Fixed Survival timer issue caused when voting for round restart


SDK/L4D2-LD/Hammer changes

When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename

Changed base.fgd default skybox to one that exists in L4D2

Added env_instructor_hint to fgd, as well as content/game icon images

Deadline URL fix

Added missing vmt for env_instructor_hint

L4D Addon Support - restored missing delivery van modified VMT

L4D Addon Support - restored missing shelves metal 3

L4D Addon Support - restored floodlight generator switch

L4D Addon Support - restored missing airliner content

Updated vbsp to correctly handle instances within instances

Fixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer
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CruelCow
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Move along. Nobody suspicious is here.


« Reply #393 on: January 13, 2010, 02:06:16 AM »

Wait what? L4D2 PC allows splitscreen?
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LtMama
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« Reply #394 on: January 13, 2010, 02:15:25 AM »

Haven't played L4D2 in quite sometime. Also, I've NEVER played the Vs or Scavenge Shocked
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Junta
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« Reply #395 on: January 13, 2010, 10:53:32 AM »

Scavenge is epic if your team balance is good Wink
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Brahms
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« Reply #396 on: January 13, 2010, 11:34:35 AM »

Scavenge is very good. I still find VS to be a bit too long though.

(That's what she said etc etc)
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« Reply #397 on: January 13, 2010, 11:37:53 AM »

They should almost just drop VS for L4D3 (if there is one), it's too long and grief ridden.
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Junta
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« Reply #398 on: January 14, 2010, 11:07:22 AM »

grief ridden.
That sums me up in L4D2.... unintentionally of course Smiley
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Brahms
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« Reply #399 on: January 14, 2010, 12:25:51 PM »

Sums me up in life in general.
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« Reply #400 on: February 12, 2010, 11:36:21 AM »

New 'Passing DLC' video.

Summary : three maps, new uncommon common infected is a kind of 'zombie survivor' with healthkits and weapons and such. Out end of March. Oh yeah, new M60 machine gun and golf club.
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« Reply #401 on: February 12, 2010, 12:06:09 PM »

zombie survivors not new, hes in swamp fever, not in a finished state but hes spawnable and drops molos and medkits and stuff. LAZY. And i heard somewhere that unlike crash course this was a full campaign? I hardly call 3 maps a full campaign.
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egg



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Goes on and on [∞]


« Reply #402 on: February 12, 2010, 01:45:21 PM »

Have to say L4D2 is as uninspiring as the first.

I bought it in a pack with Doomie, never played it until release anyway, and only played it for 20 minutes or so.....

£1 per minute of play..... quite expensive gaming Grin
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« Reply #403 on: February 12, 2010, 02:11:22 PM »

quiet you. And you can't really judge it fairly after playing 20 minutes.

Anyway heres a video from november.

http://www.youtube.com/watch?v=ObiPxnaLiQ8

The survivor doesn't drop items properly but apart from that this uncommon was completed before release. Hes actually in the startup video, when the survivors are defending the swamp fever finale manor thing, theres a few fallen survivors in the horde.
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« Reply #404 on: February 12, 2010, 02:15:13 PM »

If you're wondering what the fire is all about it seems in addition to dropping items the first version had a molotov strapped to his chest that breaks on death. A mildly interesting idea as he is not only a shiny treasure trove of items so you want to kill him but also he might set everything on fire and if youre in the wrong place burn you to death. I guess they decided that was either too powerful for killing hordes hes in or too annoying when it kills you, so now he just runs away in the passing.
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